Original Source
- Original title: (supposedly) Simple fix needed for Yami Pop Messages and Chatter Add On
- Original author: KingHazeel
- Original date: February 5, 2019
- Source thread: https://forums.rpgmakerweb.com/threads/supposedly-simple-fix-needed-for-yami-pop-messages-and-chatter-add-on.105300/
- Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSS3 Scripts (RMVX Ace) > RGSS3 Script Requests
Summary
Basically I'm having an error between Yami's Pop Message and Quack's Chatter Add On. The error is that I can't save with both of these scripts. The good news is that someone seems to have had the same problem in the past, and although they didn't post their script changes, they did explain what they did: "Turns out I found that @quack_msgs and @qmsg_windows can't be marshalled. I managed to fix this by turn both of them into an empty array before saving, and redefine them after saving or loading...
Archived First Post
"Turns out I found that @quack_msgs and @qmsg_windows can't be marshalled. I managed to fix this by turn both of them into an empty array before saving, and redefine them after saving or loading is successful."
Unfortunately, I don't have enough knowledge of Ruby and scripting to make this change myself. Could someone show me how to do this?
Yami Pop Message: https://github.com/suppayami/rmvxa-collection/blob/master/yami-script-ace/10 - Pop Message.txt
Chatter Add On:
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