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Fusion Script Request (RMVXA)

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Fusion Script Request (RMVXA)
  • Original author: Qem95
  • Original date: January 27, 2018
  • Source thread: https://forums.rpgmakerweb.com/threads/fusion-script-request-rmvxa.90488/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSS3 Scripts (RMVX Ace) > RGSS3 Script Requests

Summary

So, I'm working on a game at the moment named Enchanted Ace. One of the gimmicks ingame is that you'll be able to fuse party members. For example. Lets take Stella and Dame. The player wants to make Fabiex, who will be created by fusing the former two in an interface. I swear I found a script for something like it, but I can't find it now. Here's a picture I drew up in MS Paint. { "lightbox_close": "Close", "lightbox_next": "Next",

Archived First Post

So, I'm working on a game at the moment named Enchanted Ace. One of the gimmicks ingame is that you'll be able to fuse party members. For example. Lets take Stella and Dame. The player wants to make Fabiex, who will be created by fusing the former two in an interface. I swear I found a script for something like it, but I can't find it now. Here's a picture I drew up in MS Paint. Protected download The "Pureblood" and "Husk" parts are the classes of the character. So, it will have a portrait of the characters you'll want to fuse, and under them is the name and class of the character. And underneath is a line which separates the fusees from the fused character. If somebody can make a script like this, I'd give a lot of credit.

Downloads / Referenced Files

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License / Terms Note

The "Pureblood" and "Husk" parts are the classes of the character. So, it will have a portrait of the characters you'll want to fuse, and under them is the name and class of the character. And underneath is a line which separates the fusees from the fused character. If somebody can make a script like this, I'd give a lot of credit.

Referenced Images / Attachments

Fusees.png
Fusees.png
Creator Claims / Removal

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#039#rpg-maker-archive#rgss3-requests

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