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State animation script help

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: State animation script help
  • Original author: RpG LoVeR
  • Original date: June 30, 2017
  • Source thread: https://forums.rpgmakerweb.com/threads/state-animation-script-help.80582/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSS3 Scripts (RMVX Ace) > RGSS3 Script Requests

Summary

How can i make this script to show the state animations in the end of all turns and only one time? At the current moment when an enemy has a state, the state animation is being played all the time from the moment it gets inflicted from it. Here is the script: https://github.com/Archeia/YEARepo/blob/master/Battle/State_Animation.rb

Archived First Post

How can i make this script to show the state animations in the end of all turns and only one time? At the current moment when an enemy has a state, the state animation is being played all the time from the moment it gets inflicted from it. Here is the script: https://github.com/Archeia/YEARepo/blob/master/Battle/State_Animation.rb

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