State animation script help
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Simple enough for a child, powerful enough for a developer
How can i make this script to show the state animations in the end of all turns and only one time? At the current moment when an enemy has a state, the state animation is being played all the time from the moment it gets inflicted from it. Here is the script: https://github.com/Archeia/YEARepo/blob/master/Battle/State_Animation.rb
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