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MVOrange Time System - Events

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Orange Time System - Events
  • Original author: Hudell
  • Original date: October 23, 2015
  • Source thread: https://forums.rpgmakerweb.com/threads/orange-time-system-events.46518/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMV)

Summary

Orange Time System Events 1.0 Hudell​Introduction This plugin will trigger common events every time the clock or calendar of the Orange Time System changes. Params

Archived First Post

Orange Time System Events 1.0
Hudell
Introduction
This plugin will trigger common events every time the clock or calendar of the Orange Time System changes.


Params

onChangeSecond:
The number of the common event to call every second

onChangeMinute:
The number of the common event to call every minute

onChangeHour:
The number of the common event to call every hour

onChangeDay:
The number of the common event to call every day

onChangeMonth:
The number of the common event to call every month

onChangeYear:
The number of the common event to call every year

onChangeDayPeriod:
The number of the common event to call every day period

Plugin
Get it from here

Dependencies
Orange Time System

FAQ
I'll keep a small FAQ here for easy reference.

Credit and Thanks
- Hudell

Downloads / Referenced Files

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License / Terms Note

Credit and Thanks - Hudell

Creator Claims / Removal

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