Original Source
- Original title: State Icons Draw Location (with Yanfly Engine)
- Original author: Savatar
- Original date: April 27, 2016
- Source thread: https://forums.rpgmakerweb.com/threads/state-icons-draw-location-with-yanfly-engine.61042/
- Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSS3 Scripts (RMVX Ace) > RGSS3 Script Requests
Summary
Greetings! I need the help of experience scripters to solve a (simple I think) problem. I am using the famous Yanfly's Ace Engine (Script here) for a freeware fun project. Anyway, I want to make a small change at Battle Hud, and more specifically to the way that State Icons (Buffs / Debuffs) appear during Combats. Right now you can see up to 3 States (according to Priority) and their Icons are appeared inside the Face Frame of each character. I want to increase the States that are shown to 6...
Archived First Post
and their Icons are appeared inside the Face Frame of each character. I want to increase the States that are shown to 6 , and draw their icons ABOVE the Face Portrait of each character.
To make it more clear here is a screenshot of current location of States Icons:
And here is what I want to look like :
As you can see my plan is also to make 3 of Enemy's States also appeared, but this is optional and not mandatory.
If someone can create a script to adjust the draw locations and increase the maximum number of State appeared would be great, or instruct me how to create one (although I am really noob to Ruby)
Thanks for your time reading this, and sorry for my bad English!
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