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MVAuto Battle & Very Fast Battle | Special Exhaust Skill

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Auto Battle & Very Fast Battle | Special Exhaust Skill
  • Original author: ovate
  • Original date: July 23, 2020
  • Source thread: https://forums.rpgmakerweb.com/threads/auto-battle-very-fast-battle-special-exhaust-skill.124389/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMV)

Summary

Auto Battle & Very Fast Battle - Jun 8, 2016 Creator name: Sasuke KANNAZUKI Overview - AutoBattlePlus.js : add auto battle command and so on.

Archived First Post

Auto Battle & Very Fast Battle - Jun 8, 2016

Creator name: Sasuke KANNAZUKI

Overview
- AutoBattlePlus.js : add auto battle command and so on.
- VeryFastBattle.js : battle exceeds very fast when specified key(s) down.

For more information, read plugin help.

Video preview




Thanks to tomoaky(at Hikimoki) and 星潟, authors of original RGSS3 scripts.

Terms of Use- Free for commercial and non-commercial use.

License - MIT License: http://opensource.org/licenses/mit-license.php

You can download zip file from the thread attachment or Dropbox link:
https://www.dropbox.com/s/wgemuzr2bs9bsst/Battle2Plugins.zip?dl=1
__________

SpecialExhaustSkill - Jul 10, 2017 (Ver 1.3)

Creator name: Sasuke KANNAZUKI

Overview
Enables to create the skill that spends actor's all either HP or MP.

Video preview



At first turn, all actors use skill that exhaust all MP to suffer big damage to enemies.
At second turn, all actors use skill that exhaust all HP to suffer bigger damage to enemies.

Inspite of the party sweeps all enemies, the all actors are also dead.
By watching this movie, you will understand when party and enemies
go down defeat together, it means party are lost.

In the skill notebox, use-

Code:
<skillSpType:exhaustHp>
after executing the skill, subject will be die.

Code:
<skillSpType:exhaustMp>
after executing the skill, subject's mp will be 0.

Code:
<skillSpType:exhaustHpMp>
both above 2 effect

Credit and Thanks: Sasuke KANNAZUKI

Terms of Use- Free for commercial and non-commercial use.

License - MIT License: http://opensource.org/licenses/mit-license.php

You can download js file from the thread attachment or Dropbox link:
https://www.dropbox.com/s/k330fo9ap5aesbg/SpecialExhaustSkill.js?dl=1

Downloads / Referenced Files

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License / Terms Note

Terms of Use- Free for commercial and non-commercial use. License - MIT License: http://opensource.org/licenses/mit-license.php You can download zip file from the thread attachment or Dropbox link: https://www.dropbox.com/s/wgemuzr2bs9bsst/Battle2Plugins.zip?dl=1

Creator Claims / Removal

If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.

#rmmv#plugin-archive

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