Resizing/Changing Skill or Item windows
BMM_Archive · July 15, 2026
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Original Source
- Original title: Resizing/Changing Skill or Item windows
- Original author: blackraisondetre
- Original date: August 19, 2013
- Source thread: https://forums.rpgmakerweb.com/threads/resizing-changing-skill-or-item-windows.17108/
- Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSSx Script Support
Summary
Okay. So. I don't really find the default skill and item windows (in the battle window) to be aesthetically pleasing. Also, probably due to some compatibility issues, the skill window and item window don't even fit the 640*416 screen.
Archived First Post
Okay. So.
I don't really find the default skill and item windows (in the battle window) to be aesthetically pleasing.
Also, probably due to some compatibility issues, the skill window and item window don't even fit
the 640*416 screen.
I was trying to find a way to adjust this in the Window_BattleSkill or Window_BattleItem, but I have no knowledge in ruby so I
did not understand anything.
Getting to the point, is there a way to resize the skill and item window or better yet, is there a way to use imported images
as the skill window? (with a script or...?[couldn't find a script that did that])
Screenshot below

As you can see the skill window and the face image overlap
and I don't think it goes with the other part of the HUD very well.
Thanks in Advance!
P.S I'm using Yanfly Core Engine, http://yanflychannel.wordpress.com/rmvxa/core-scripts/ace-core-engine/
Yanfly Battle Engine, http://yanflychannel.wordpress.com/rmvxa/battle-scripts/ace-battle-engine/
Yanfly FTB,http://yanflychannel.wordpress.com/rmvxa/battle-scripts/ace-battle-engine/battle-system-free-turn-battle/
Ziifee's Command Wheel, http://neomemo.web.fc2.com/rgss3.html
Moghunter's Advance Battle Hud. http://www.atelier-rgss.com/RGSS/Battle/ACE_BAT03.html
Just in case you wanted to know.
UPDATE: Solution found to this issue. This thread can be closed.
I don't really find the default skill and item windows (in the battle window) to be aesthetically pleasing.
Also, probably due to some compatibility issues, the skill window and item window don't even fit
the 640*416 screen.
I was trying to find a way to adjust this in the Window_BattleSkill or Window_BattleItem, but I have no knowledge in ruby so I
did not understand anything.
Getting to the point, is there a way to resize the skill and item window or better yet, is there a way to use imported images
as the skill window? (with a script or...?[couldn't find a script that did that])
Screenshot below

As you can see the skill window and the face image overlap
and I don't think it goes with the other part of the HUD very well.Thanks in Advance!
P.S I'm using Yanfly Core Engine, http://yanflychannel.wordpress.com/rmvxa/core-scripts/ace-core-engine/
Yanfly Battle Engine, http://yanflychannel.wordpress.com/rmvxa/battle-scripts/ace-battle-engine/
Yanfly FTB,http://yanflychannel.wordpress.com/rmvxa/battle-scripts/ace-battle-engine/battle-system-free-turn-battle/
Ziifee's Command Wheel, http://neomemo.web.fc2.com/rgss3.html
Moghunter's Advance Battle Hud. http://www.atelier-rgss.com/RGSS/Battle/ACE_BAT03.html
Just in case you wanted to know.
UPDATE: Solution found to this issue. This thread can be closed.
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