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MVBetter Weapon Ranges (YEP Extension)

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Better Weapon Ranges (YEP Extension)
  • Original author: Immac
  • Original date: May 31, 2020
  • Source thread: https://forums.rpgmakerweb.com/threads/better-weapon-ranges-yep-extension.122281/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMV)

Summary

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Archived First Post

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Better Weapon Ranges v1.0
by Immac

Introduction

This is an extension plugin for Yanfly's Selection Control plugin. It allows for specifying the range of a weapon when using Yanfly's Row Formation's plugin.

Adds the following tags:
  • <Weapon Range: x>
    Sets the maximum range of a weapon to x, and the minimum range to 0
  • <Weapon Min Range: x>
    Sets the minimum range of a weapon to x.
  • <Weapon Max Range: x>
    Sets the maximum range of a weapon to x.
Melee weapons are unchanged. Items and Skills with the <Weapon Range> tag are affected.

The valid targets of a ranged weapon are determined by the weapon's minimum range and maximum range, if a weapon has no minimum range then it's minimum range is considered 0, if a weapon has no maximum range then it's maximum range is considered infinite.

Minimum and maximum ranges are inclusive, meaning that if the target is in row 2 and the minimum range is 2 it will be able to be targeted.

A weapon with minimum range 1 and maximum range 1 is different from a melee weapon, due to melee weapons always being able to target the nearest row while a weapon with minimum range 1 and maximum range 1 is only able to target the first row.

Features
  • In line with YEP's note tags convention.
Requires
  • Selection Control
  • Row Formations
  • All other requirements for the above listed requirements.
How to Use
  • Install the other required plugins
  • Read the required plugin's instructions to understand how to use them.
  • Place this plugin in your game's plugins folder, turn it on from within RMMV and place it below all of it's requirements.
  • Read the help file in the script for more information.
Script
Itch
Github

Terms:
  • Free for commercial and non-commercial use.
  • Attribution required.
  • Freebies and donations are welcome.
FAQ
Currently empty

Credit
- Immac

Author's Notes
N/A

Features Mentioned

  • In line with YEP's note tags convention.
  • Requires
  • Selection Control
  • Row Formations
  • All other requirements for the above listed requirements.

Downloads / Referenced Files

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License / Terms Note

Free for commercial and non-commercial use. Attribution required. Freebies and donations are welcome. FAQ

Creator Claims / Removal

If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.

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