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MVRamza's Automatic Actor Shadow Sprite Scaling

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Ramza's Automatic Actor Shadow Sprite Scaling
  • Original author: ramza
  • Original date: January 17, 2018
  • Source thread: https://forums.rpgmakerweb.com/threads/ramzas-automatic-actor-shadow-sprite-scaling.90063/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMV)

Summary

Greetings. Do you have a system in your game where actors in battle can change sprites? Are some of those sprites smaller or bigger than the default size? Are you sad that the shadow sprite underneath your actors doesn't change size to match the new sprite? Well I've got a plugin for you! The Automatic Actor Shadow Sprite Scaling plugin will automatically scale the shadow sprite of any actor battler that is bigger or smaller than the standard sprite frame. This change will happen instantly, so if you change a...

Archived First Post

Greetings. Do you have a system in your game where actors in battle can change sprites? Are some of those sprites smaller or bigger than the default size? Are you sad that the shadow sprite underneath your actors doesn't change size to match the new sprite? Well I've got a plugin for you!

The Automatic Actor Shadow Sprite Scaling plugin will automatically scale the shadow sprite of any actor battler that is bigger or smaller than the standard sprite frame. This change will happen instantly, so if you change a sprite during an action sequence, or when a state is applied, the shadow changes just as fast as the sprite does. Don't hide your shadows, or implement possibly confusing logic to change the shadow sprite file based on what your actor's sprite name is! Do it automatically with Ramza's Automatic Actor Shadow Sprite Scaling plugin!

Before plugin:
Protected download
After plugin:
Protected download


Note: If you use YEP_BattleEngineCore this plugin needs to be below it on the load order to work.

Download here.

Terms of use:

  • Free to use for commercial or non-commercial projects with credit given to me, Ramza.
  • Feel free to edit this plugin for your own personal use.
  • Do not change the header of this plugin, or claim sole ownership of any modifications, or misrepresent this plugin as having been made entirely by you.
  • Do not openly share directly modified versions of this plugin with others. Instead, create an extension plugin.

Downloads / Referenced Files

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License / Terms Note

Terms of use: Free to use for commercial or non-commercial projects with credit given to me, Ramza. Feel free to edit this plugin for your own personal use. Do not change the header of this plugin, or claim sole ownership of any modifications, or misrepresent this plugin as having been made entirely by you.

Referenced Images / Attachments

beforeshadow.PNG
beforeshadow.PNG
aftershadow.png
aftershadow.png
Creator Claims / Removal

If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.

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