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Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Battlers for Actors?
  • Original author: Solariumgalaxy
  • Original date: September 18, 2014
  • Source thread: https://forums.rpgmakerweb.com/threads/battlers-for-actors.32139/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSS3 Scripts (RMVX Ace) > RGSS3 Script Requests

Summary

Hello everyone, here is my first post and request ever since i signed up, so here is what i ever wanted since getting RPG Maker VX Ace and making a little experimental game. What i want is a side view battle system using (http://forums.rpgmakerweb.com/index.php?/topic/3358-viewed-battle-system/) as a base, since it's a very solid battle system. The script will be for allowing usage of battler images found in the battlers folder of a project, as well as assigning an actor to that battler. Essentially it will look like RPG Maker 2003's battle...

Archived First Post

Hello everyone, here is my first post and request ever since i signed up, so here is what i ever wanted since getting RPG Maker VX Ace and making a little experimental game. What i want is a side view battle system using (http://forums.rpgmakerweb.com/index.php?/topic/3358-viewed-battle-system/)

as a base, since it's a very solid battle system. The script will be for allowing usage of battler images found in the battlers folder of a project, as well as assigning an actor to that battler. Essentially it will look like RPG Maker 2003's battle system that OFF uses. If you don't know what the

game "OFF" is, here is a playthrough(http://goo.gl/UWdqrm) of it and the official forum post [SIZE=13.63636302948px]for the[/SIZE]

English translation of the game[SIZE=13.63636302948px](http://bit.ly/1wkZu1f[/SIZE][SIZE=13.63636302948px]). [/SIZE][SIZE=13.63636302948px]Also a screenshot of the battlesystem at the bottom of the post. The script may be customisable by assigning battlers to an actor via an actor's ID number, positioning the battlers by X and Y axis, and zooming in and out the image to just it's size.[/SIZE][SIZE=13.63636302948px]Thanks for helping me out and looking at this post in advance.[/SIZE]

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Referenced Images / Attachments

offbattlers.png
offbattlers.png
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#039#rpg-maker-archive#rgss3-requests

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