Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.
Original Source
- Original title: MJMJS-Basic Title Logo
- Original author: Jomarcenter
- Original date: November 22, 2019
- Source thread: https://forums.rpgmakerweb.com/threads/mjmjs-basic-title-logo.115498/
- Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMV)
Summary
MJM Title Logo Plugin 1.0 By Jomarcenter-MJM Introduction Instead of that boring text on the title menu or opening up your image editor just to place a logo on a background (which is not a good thing to do)
Archived First Post
MJM Title Logo Plugin 1.0
By Jomarcenter-MJM
Introduction
Instead of that boring text on the title menu or opening up your image editor just to place a logo on a background (which is not a good thing to do)
Introducing MJMJS Basic, A series of plugins that basically add some additional features and improvements on top of the provided core scripts and features of RPG maker MV which is design to not break any other plugins while keeping the vanilla RPG Maker MV game... vanilla.
While the general MJMJS plugins is basically plugins that add new feature , mechanics and flare to your game.
Screenshot:
*Note The seven towers will really going to get delay, for the FHSO project.
Feature:
Insert Image to the titlescreen
Version history:
Version 1.0 11/22/2019
> Script completed and uploaded.
How to Use
Plug and play. follow the given parameters requirements. in the plugin settings.
Please make sure that the "draw game title" setting is disabled.
Compatibility:
This plugins should works with any plugins even if would modify the title screen . As long as it have copy "Scene_Title.prototype.create" as a variable and call it out.
But for the case if a given plugin would disregard the default "Scene_Title.prototype.create" content but still uses it, this plugin may still works as long as it put at the bottom of those plugin.
But if it doesn't work or break the game send a comment below and I can see what going on.
Plugin Download:
Dropbox – https://www.dropbox.com/s/tcwgtuqrw5mx3sz/MJMJS_TitleLogo.js?dl=0
Mediafire – https://www.mediafire.com/file/g85fi4z427028uz/MJMJS_TitleLogo.js/file
Google Drive – Coming soon
REPOSITORY: (Recommended for Quick and easier plugin update)
gitlab – https://gitlab.com/jomarcenter-MJM/mjmrpgmakermvplugins/blob/master/Title Plugins/MJMJS_TitleLogo.js
github – https://github.com/jomarcenter-mjm/.../blob/master/Title Plugins/MJMJS_TitleLogo.js
Terms of use:
can by use in any project commercial or not (including R-18 Games) for free.
Credits:
Jomarcenter-MJM
Thanks:
thanks to the RPG maker MV community for helping in technical problems and documentations.
Coming Soon:
MJMJS
Here something nice for ya a teaser.. a start screen and advance transportation system
MJMJS-BASIC
no planned MJMJS Basic plugin being work as of now.
By Jomarcenter-MJM
Introduction
Instead of that boring text on the title menu or opening up your image editor just to place a logo on a background (which is not a good thing to do)
Introducing MJMJS Basic, A series of plugins that basically add some additional features and improvements on top of the provided core scripts and features of RPG maker MV which is design to not break any other plugins while keeping the vanilla RPG Maker MV game... vanilla.
While the general MJMJS plugins is basically plugins that add new feature , mechanics and flare to your game.
Screenshot:
*Note The seven towers will really going to get delay, for the FHSO project.
Feature:
Insert Image to the titlescreen
Version history:
Version 1.0 11/22/2019
> Script completed and uploaded.
How to Use
Plug and play. follow the given parameters requirements. in the plugin settings.
Please make sure that the "draw game title" setting is disabled.
Compatibility:
This plugins should works with any plugins even if would modify the title screen . As long as it have copy "Scene_Title.prototype.create" as a variable and call it out.
But for the case if a given plugin would disregard the default "Scene_Title.prototype.create" content but still uses it, this plugin may still works as long as it put at the bottom of those plugin.
But if it doesn't work or break the game send a comment below and I can see what going on.
Plugin Download:
Dropbox – https://www.dropbox.com/s/tcwgtuqrw5mx3sz/MJMJS_TitleLogo.js?dl=0
Mediafire – https://www.mediafire.com/file/g85fi4z427028uz/MJMJS_TitleLogo.js/file
Google Drive – Coming soon
REPOSITORY: (Recommended for Quick and easier plugin update)
gitlab – https://gitlab.com/jomarcenter-MJM/mjmrpgmakermvplugins/blob/master/Title Plugins/MJMJS_TitleLogo.js
github – https://github.com/jomarcenter-mjm/.../blob/master/Title Plugins/MJMJS_TitleLogo.js
Terms of use:
can by use in any project commercial or not (including R-18 Games) for free.
Credits:
Jomarcenter-MJM
Thanks:
thanks to the RPG maker MV community for helping in technical problems and documentations.
Coming Soon:
MJMJS
Here something nice for ya a teaser.. a start screen and advance transportation system
MJMJS-BASIC
no planned MJMJS Basic plugin being work as of now.
Features Mentioned
- Insert Image to the titlescreen
- Version history:
- Version 1.0 11/22/2019
- > Script completed and uploaded.
Downloads / Referenced Files
Log in to download
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Log in to downloadLicense / Terms Note
Terms of use: can by use in any project commercial or not (including R-18 Games) for free. Credits: Jomarcenter-MJM
Referenced Images / Attachments
Creator Claims / Removal
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