I'm still quite new to plugin development and I decided to make a few plugins of my own that probably already exist, but for learning purposes I decided to built them myself from scratch.
A problem I ran into with my FAE_SingleActorMenu.js plugin is that I can't get the Gold to display on screen where I want.
Quite simply, I want to make it appear in the status window alongside the HP/MP/TP when opening the menu.
I've already successfully added the experience to level to this window, but $partyGold() doesn't use an index parameter, and I think that's why it won't appear when I added it.
Link to download the plugin, if you want to see the entire thing:
https://drive.google.com/open?id=13vF1gtJElJfN0WKKhM9gXm9XeU8C4w2g
Additional notes: This plugin was built primarily for one of my own projects, and the blank space in the Window_ExtraStatus is intentional, as it's used by another plugin of mine (FAE_ExtraCurrencies.js; also a work in progress)
I think I understand part of the problem, but I don't know how to get around it: Window_MenuStatus requires the index parameter which $gameParty.gold() doesn't have, and I think that's the source of the issue (please correct me if I'm wrong)
Also, for future reference - should I do it this way (linking the plugin) or provide the code here in the forums? Didn't want anyone staring at a wall of code without context so I figured this was the best way to handle it.
Thanks in advance for any help and advice. I've had a guardian angel helping me out, but he only recently discovered RPG Maker MV, so his 4 years of JavaScript knowledge are somewhat less impressive since he still doesn't know where all the data is saved. (Also, he's going on vacation today, so I won't be able to bug him for a few days lol)