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MVkotonoha* - Map Name in Save Data

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: kotonoha* - Map Name in Save Data
  • Original author: ovate
  • Original date: May 11, 2020
  • Source thread: https://forums.rpgmakerweb.com/threads/kotonoha-map-name-in-save-data.121381/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMV)

Summary

MapNameinSaveData ver1.0 - 2016/06/13 Creator name: kotonoha* Overview Shows the current map name in save data

Archived First Post

MapNameinSaveData ver1.0 - 2016/06/13

Creator name: kotonoha*

Overview
Shows the current map name in save data

Feature
"Display Name" as a map name for the save data.

Preview
ZZF5t2j.png


Credit and Thanks: kotonoha*

Terms of Use- Free for commercial and non-commercial use.

License - MIT License: http://opensource.org/licenses/mit-license.php

JavaScript:
// --------------------------------------------------------------------------
//
// MapNameinSaveData.js
//
// Copyright (c) kotonoha*
// This software is released under the MIT License.
// http://opensource.org/licenses/mit-license.php
//
// 2016/06/13 ver1.0 First release
//
// --------------------------------------------------------------------------
/*:
* @plugindesc Shows the current map name in save data
* @author kotonoha*
* @help "Display Name" as a map name for the save data.
*
*/

(function() {

    DataManager.makeSavefileInfo = function() {
        var info = {};
        info.globalId   = this._globalId;
        info.title      = $dataSystem.gameTitle;
        info.mapname    = $gameMap.displayName();
        info.characters = $gameParty.charactersForSavefile();
        info.faces      = $gameParty.facesForSavefile();
        info.playtime   = $gameSystem.playtimeText();
        info.timestamp  = Date.now();
        return info;
    };

    Window_SavefileList.prototype.drawContents = function(info, rect, valid) {
        var bottom = rect.y + rect.height;
        if (rect.width >= 420) {
            this.drawGameMapName(info, rect.x + 192, rect.y, rect.width - 192);
            if (valid) {
                this.drawPartyCharacters(info, rect.x + 220, bottom - 4);
            }
        }
        var lineHeight = this.lineHeight();
        var y2 = bottom - lineHeight;
        if (y2 >= lineHeight) {
            this.drawPlaytime(info, rect.x + 190, rect.y, rect.width - 192);
        }
    };

    Window_SavefileList.prototype.drawGameMapName = function(info, x, y, width) {
        if (info.mapname) {
            this.drawText(info.mapname, x, y, width);
        }
    };

})();

You can download js file from the thread attachment or Dropbox link: https://www.dropbox.com/s/7scdmzkw0680n5f/MapNameinSaveData.js?dl=1

Features Mentioned

  • "Display Name" as a map name for the save data.
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  • Credit and Thanks: kotonoha
  • Terms of Use- Free for commercial and non-commercial use.
  • License - MIT License: http://opensource.org/licenses/mit-license.php

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License / Terms Note

Credit and Thanks: kotonoha* Terms of Use- Free for commercial and non-commercial use. License - MIT License: http://opensource.org/licenses/mit-license.php JavaScript:

Creator Claims / Removal

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