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Conditional Commands

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Conditional Commands
  • Original author: AcerK
  • Original date: December 21, 2016
  • Source thread: https://forums.rpgmakerweb.com/threads/conditional-commands.72510/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > Learning Javascript

Summary

So, I'm not entirely sure whether or not this is even possible, but how would I go about showing certain commands in a window only when a condition is fulfilled (i.e. if a variable is equal to 2, show a certain command, but when that variable equals 3, show a different command)? I'm trying to set up a phone-type system where the player can get texts from NPCs, and the texts are sorted according to the NPC selected. Here's a screenshot of the interface I have so far, in case...

Archived First Post

So, I'm not entirely sure whether or not this is even possible, but how would I go about showing certain commands in a window only when a condition is fulfilled (i.e. if a variable is equal to 2, show a certain command, but when that variable equals 3, show a different command)? I'm trying to set up a phone-type system where the player can get texts from NPCs, and the texts are sorted according to the NPC selected.


Here's a screenshot of the interface I have so far, in case that's any more helpful:

Protected download



Any advice is much appreciated!

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