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Scaling Abilities

BMM_Archive · July 15, 2026

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Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Scaling Abilities
  • Original author: taraos1144
  • Original date: May 22, 2016
  • Source thread: https://forums.rpgmakerweb.com/threads/scaling-abilities.62235/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > Learning Javascript

Summary

So I am trying to figure out how to do a few things in regards to ability scaling.  I am shooting for a system that increases the power of an ability with each use (practice makes perfect!) rather than the normal Ice 1, Ice 2, Ice 3 type setup.   I believe these are possible, but I have yet to actually figure out how to pull it off.  I am using Yanflys plugins ( 1.  I have an ability that does a light amount of damage and stuns.  I have a...

Archived First Post

So I am trying to figure out how to do a few things in regards to ability scaling.  I am shooting for a system that increases the power of an ability with each use (practice makes perfect!) rather than the normal Ice 1, Ice 2, Ice 3 type setup.  


I believe these are possible, but I have yet to actually figure out how to pull it off.  I am using Yanflys plugins (<3 Yanfly)


1.  I have an ability that does a light amount of damage and stuns.  I have a variable defined that will gradually increase the damage with each use, but I would also like it to increase the % chance that the ability will successfully stun the target based on said variable.  


2.  I have a standard taunt ability.  I'd like a variable /100 to increase the duration (I was just trying to get something to actually use the variable before I tried math).  So if you use Taunt 100 times, the game would divide the variable by 100 and add 1 turn to the duration.  


3.  For spells, I'd like to have the animation change as the spell became more powerful.  I haven't even attempted this yet, but again I think it is doable.


Thanks in advance.  =)

bash.png

taunt.png

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  • Local mirror: 22966-5203ade767335b2d9b73b0d2a7f9dd52.png
    SHA-256: 113b98938ae6de63bf2a0e77aba2bc228576fe69de0fe2f44e5b2a0e658322cb
    Original attachment URL: https://forums.rpgmakerweb.com/attachments/bash-png.38567/
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Referenced Images / Attachments

bash.png
bash.png
taunt.png
taunt.png
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