Original Source
- Original title: GTP - Gamefall Team Plugins
- Original author: BlueMoon
- Original date: January 14, 2017
- Source thread: https://forums.rpgmakerweb.com/threads/gtp-gamefall-team-plugins.73607/
- Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMV)
Summary
GTP - Gamefall Team Plugins Free plugins created for RPG MAKER MV! WARNING! The plugins ( a part of them ) published in this post are not updated, needing to be polished
Archived First Post
GTP - Gamefall Team Plugins
Free plugins created for RPG MAKER MV!
WARNING!
The plugins ( a part of them ) published in this post are not updated, needing to be polished
for better performances. I'm really busy, but new versions of these plugins are
work in progress, to be released as I have the time to do so.
They will be released now on GITHUB, removing the mediafire link.
Thank you!
• Plugins
Credits to Gamefall (or Gamefall Team) required.
- Wolf Rpg System (Version 1.3)
UPDATE 1.3:
This is the updated and optimized version of GTP_WolfMenu.js, that contains also new features like:
- Surf among the status windows using the keyboard arrows;
- Fixed some bugs;
- Chance to have more than 4 party members;
- PIXI Text on the status (like Wolf RPG) when an actor is healed;
WARNING! The update is related only to the default menu (default screen, item, save etc..). The WolfEquip one is not updated yet and the old version is really poorly optimized.
• Download VERSION 1.3!
• Download
• Features: Menu, Item, Save and Equip scenes like the one of Wolf Rpg Editor.
• Video:
- Player Hud (Version 1.0)
Player HUD is a plugin that creates a simple HUD for the party's leader. More information in the plugin description and parameters.
• Download: PlayerHud.js
• Features: Open and close the HUD with a simple plugin command; highly customizable(window width and height, window skin, face or sprite etc..), you can use Yanfly Core Engine to improve the HUD's display.
- Final Fantasy VII Menu (Version 1.3)
• Plugins Released:
• FF7Menu
• FF7Item
• Video:
• Information:
Place the plugins in your js project folder and your background image in img/system, changing the image filename in the plugins' parameter.
•Related Stuff:
- Final Fantasy VII inspired Windowskin (Credits Gamefall)
- Black background (Place in img/system)
- Undertale Save Menu (Version 2.0) NEW!!
• Plugin Released:
- Download
• Video:
• Information:
Place the plugin in your js project folder and all the related stuff in img/system. The save command in the menu will be deactivated. You should create an event and open the save scene by event command. The maximum saves will be reduced to 1.
VERSION 2.0:
The plugin is completely re-written to a better version and to make it compatible with the last versions of MV.
There are some differences from the older versions:
- Now, only the Save.png image is needed for the cursor; (Don't change the filename)
- Now the Undertale Save Window is opened by this script call from an event:
this.startUnderSave()
• Related Stuff:
- Undertale inspired stuff.
WARNING! This stuff are reproduced by scratch, trying to reproduce the "Undertale" original contents.
However, all the rights for the original design are completely reserved to Toby Fox.
- Save as: "Window"
- Codec System (Version 1.0)
Codec System is a plugin that creates a highly customizable Scene_Codec like the famous one in Metal Gear Solid. All the features can be handled through plugin parameters, plugin command and common event. Download the demo for more information.
• Download: Codec Demo Version 1.0
• Features: Highly customizable (background, frequency, all the images), common event functionality.
• Video:
- Small Menu (Version 1.0)
For more information download the plugin.
• Download
• Image:
- Real Time System (Version 1.0)
• Download
• Information:
To avoid the tinting of the screen in certain maps, like house, caves etc... It must be insert in map note the notetag <interior>.
• Image:
• Other Plugins
For these plugins Credits are appreciated, but not necessary.
- GTP_ActorSlide.js -- Change the actors' movement to the start position at the beginning of a battle.
- GTP_NoHideBH.js-- The actor status window stay visible in battle during Show Text command.
- GTP_SelectionColor.js -- Change the text color of the current selection in all the command window.
• Terms of Use
LICENSE MIT
- Free to use for non-commercial and commercial projects.
- You can alter my codes as you prefer;
- You can't redistribute edited or original codes without proper credits;
• Useful links
Downloads / Referenced Files
Log in, then follow the RPG Maker Developers Group to see these download links.
Log in to downloadLicense / Terms Note
Credits to Gamefall (or Gamefall Team) required. - Wolf Rpg System (Version 1.3) Spoiler Wolf Rpg System is a demo that contains two plugins: AltMenu-WolfRpg and AltEquip-WolfRpg that change the default menu, item, save and equip scenes like the ones of Wolf Rpg Editor. All the details are in the archive readme and plugins' descriptions.
Referenced Images / Attachments
Creator Claims / Removal
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