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VXACESkill Item Kost ACE

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Skill Item Kost ACE
  • Original author: kyonides
  • Original date: January 2, 2024
  • Source thread: https://forums.rpgmakerweb.com/threads/skill-item-kost-ace.164414/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSS3 Scripts (RMVX Ace)

Summary

Skill Item Kost ACE by Kyonides​ Introduction Now you can set a new type of skill cost: some required items!

Archived First Post

Skill Item Kost ACE

by Kyonides

Introduction

Now you can set a new type of skill cost: some required items!
It is compatible with both the default BS and Yanfly's battle engine.

How to Use

It's very simple. Just place up to 8 tags in the skill's notebox and that's it!

Example:
Ruby:
<cost item 1 units 5>
<cost item 4 units 2>

Skills without any note tags will still work flawlessly.

Default Battle System

skill_item_kost_ace01.jpg


Yanfly's Battle Engine

skill_item_kost_ace02.jpg

Download Demo

Terms & Conditions

Free for use in ANY game.
Due credit is mandatory.
That's it!

Downloads / Referenced Files

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License / Terms Note

Due credit is mandatory. That's it!

Creator Claims / Removal

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#039#rgss3#script-archive

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