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Original Source
- Original title: KHiddenDesc ACE
- Original author: kyonides
- Original date: April 12, 2025
- Source thread: https://forums.rpgmakerweb.com/threads/khiddendesc-ace.176910/
- Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSS3 Scripts (RMVX Ace)
Summary
KHiddenDesc ACE by Kyonides Introduction Hide a specific object's description until you have used it either on the map or in battle.
Archived First Post
KHiddenDesc ACE
by Kyonides
by Kyonides
Introduction
Hide a specific object's description until you have used it either on the map or in battle.
What kind of object am I talking about here?
Well, it can be either a weapon, an armor, an item or even a skill!
Go leave a note tag and you're ready to go!
And just in case you forgot to put it there before, you can still do it via script call during gameplay as well!
I know some people might think that feature was unnecessary from the very beginning, but I don't care about that!
Required Note Tag
<hide desc>
Optional Script Calls
Used only during gameplay. (Not Needed if You Left a Note Tag Already!)
Ruby:
$game_party.hide_desc(type, ID)
Examples
Ruby:
$game_party.hide_desc(:weapons, 11)
$game_party.hide_desc(:armors, 21)
$game_party.hide_desc(:items, 31)
$game_party.hide_desc(:skills, 41)
DOWNLOAD DEMO NOW!
Terms & Conditions
It's free as in beer.
Include my nickname in your game credits.
Say goodbye to a dog or a kitty or a crow at home or while walking down the street!
That's it!
Downloads / Referenced Files
Log in to download
Log in, then follow the RPG Maker Developers Group to see these download links.
Log in to downloadLicense / Terms Note
Include my nickname in your game credits. Say goodbye to a dog or a kitty or a crow at home or while walking down the street! That's it!
Creator Claims / Removal
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