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Original Source
- Original title: More Informative Saves
- Original author: mjshi
- Original date: December 5, 2015
- Source thread: https://forums.rpgmakerweb.com/threads/more-informative-saves.52246/
- Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSS3 Scripts (RMVX Ace)
Summary
More Informative Saves v1.0b by mjshi- OK for use in all projects with credit Get it here! (direct link) Introduction
Archived First Post
More Informative Saves v1.0b
by mjshi- OK for use in all projects with credit
Get it here! (direct link)
by mjshi- OK for use in all projects with credit
Get it here! (direct link)
Introduction
Ever wanted to spice up those boring-looking saves? Well, here's a solution where you can add, edit, change, transform, EVERYTHING!
Features
- Change where the saves are shown as well as height/width (with added safety locks so nothing will ever go offscreen )
- Restrict maximum savefiles and savefiles shown
- Change save messages/load messages/ filenames as well as move the save message window around
- Show sprite images in party OR show party face images, configure where they are, as well as their spacing
- Display custom values or values from Game_Data on the save
- Display custom text on the save
update 1.0a: Fixed a bug where it wasn't looping correctly
update 1.0b: Changed how the script processed faces, via Probotector 200X's suggestions
update 1.01: Added support for the displaying of the icons of currently equipped weaponry, at ZServ's request.
Screens
A slightly more vanilla usage
Protected download
An all-out assault on the settings
Protected download
Equipped items
Protected download
How to Use
Installation: Paste this script above Main.
Demo
Not really necessary.
Scripts
Direct Link: http://pastebin.com/wvbrcAS9
Addons:
Roninator2's Level Addon
Sixth's Level Addon
FAQ
Q: I don't know how to install the script >.<
A: Open scripts, click on the empty slot above Main, press Insert. Then read the How to Use section again.
Q: I have a question about how to use the script?
A: Read the "Configuration" part in the script. If you still have questions, ask here.
Q: I want to do something with this but am not sure how to do it?
A: Ask away.
Features Mentioned
- Change where the saves are shown as well as height/width (with added safety locks so nothing will ever go offscreen )
- Restrict maximum savefiles and savefiles shown
- Change save messages/load messages/ filenames as well as move the save message window around
- Show sprite images in party OR show party face images, configure where they are, as well as their spacing
- Display custom values or values from Game_Data on the save
- Display custom text on the save
- update 1.0a: Fixed a bug where it wasn't looping correctly
- update 1.0b: Changed how the script processed faces, via Probotector 200X's suggestions
- update 1.01: Added support for the displaying of the icons of currently equipped weaponry, at ZServ's request.
- Screens
- A slightly more vanilla usage
- "lightbox_close": "Close",
- "lightbox_next": "Next",
- "lightbox_previous": "Previous",
- "lightbox_error": "The requested content cannot be loaded. Please try again later.",
- "lightbox_start_slideshow": "Start slideshow",
- "lightbox_stop_slideshow": "Stop slideshow",
- "lightbox_full_screen": "Full screen",
Downloads / Referenced Files
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by mjshi- OK for use in all projects with credit Get it here! (direct link) Introduction Ever wanted to spice up those boring-looking saves? Well, here's a solution where you can add, edit, change, transform, EVERYTHING!
Referenced Images / Attachments
Creator Claims / Removal
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