RandomBGM ACE
by Kyonides​
Introduction
Inspired by a forumer's support thread, I came up with a way to keep playing the current map's randomly chosen BGM while visiting what we could called here the child maps or dependent maps.
There is a way to prevent the game from playing the vehicle's BGM as well.
Instructions
Leave a
Random BGM Note in the Main Map's Notebox like the following:
Ruby:
<switch SwitchID bgm Bgm1 Bgm2 Bgm3>
NOTE: Keep in mind that you should MANUALLY turn off that switch right when exiting the so called Main Map.
Leave a
No Vehicle BGM Note in the Main Map's Notebox:
Now you can simply use a script call to turn off the Main Map's game switch.
DOWNLOAD NOW​
Terms & Conditions
Free for use in any game.
Due credit is mandatory.
Do not repost it anywhere!
That's it!