Original Source
- Original title: Tileset Passability Referencer
- Original author: TheoAllen
- Original date: January 13, 2019
- Source thread: https://forums.rpgmakerweb.com/threads/tileset-passability-referencer.104394/
- Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSS3 Scripts (RMVX Ace)
Summary
Tileset Passability Referencer Version: 1.0 (Honestly, I'm not sure how should I name the script)Introduction: What if you could set a passability setting for a tileset just one time? And all the tileset that uses the same name will follow the same rules?
Archived First Post
Version: 1.0
(Honestly, I'm not sure how should I name the script)
What if you could set a passability setting for a tileset just one time? And all the tileset that uses the same name will follow the same rules?
More about the script:
For example, you use this tileset database as a template that will be referenced to many others
Then you create a new tileset that uses the same file, but you're too lazy to re-setting the passability.
Well, you use it anyway
But it still works!
How to use:
You install the script. Then put the tileset ID in the setting you want to use it as a reference.
Terms:
This is just a development QoL. Feel free to use for commercial usage.
Note:
I haven't yet to use this for intensive testing. It may break at some point that I haven't yet discovered. Also not tested with various map-related scripts
Downloads / Referenced Files
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Log in to downloadLicense / Terms Note
This is just a development QoL. Feel free to use for commercial usage. Note: I haven't yet to use this for intensive testing. It may break at some point that I haven't yet discovered. Also not tested with various map-related scripts
Referenced Images / Attachments
Creator Claims / Removal
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