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HUD with mouse control

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: HUD with mouse control
  • Original author: theijs
  • Original date: June 23, 2016
  • Source thread: https://forums.rpgmakerweb.com/threads/hud-with-mouse-control.64033/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker XP Support

Summary

Hi all, I'm quite new to this. I already played around for a couple weeks with pokemon essentials etc. so I'm comfortable with the basics and I know where everything is at. I'm working something out but for that I will need a runescape-esque HUD and a game that has the ability to be controlled by mouse. So my first question,

Archived First Post

Hi all,


I'm quite new to this. I already played around for a couple weeks with pokemon essentials etc. so I'm comfortable with the basics and I know where everything is at.


I'm working something out but for that I will need a runescape-esque HUD and a game that has the ability to be controlled by mouse.


So my first question,


Is there a way to build a hud which has tabs on the side for your inventory, equipment loadout and skills.


and second,


how will I make the entire game, including the tabs controllable by mouse.


A good example of what I envision is the oldschool runescape HUD and controls


Thank you,


Theijs

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RS HUD.png
RS HUD.png
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