In my game, there will be many gathering professions/skills, such as wood cutting, mining, and fishing. In these, there will be a set time that you receive a reward (Logs, fish, ores) and depending on a random variable, you will either lose EXP and get something undesired or gain more EXP and get something you want. However, I am not good with the timer. I don't know how to use it lel. It counts down and nothing happens. Spoiler {
In my game, there will be many gathering professions/skills, such as wood cutting, mining, and fishing. In these, there will be a set time that you receive a reward (Logs, fish, ores) and depending on a random variable, you will either lose EXP and get something undesired or gain more EXP and get something you want.
However, I am not good with the timer. I don't know how to use it lel. It counts down and nothing happens.
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