How do you reset switches?
BMM_Archive · July 15, 2026
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Original Source
- Original title: How do you reset switches?
- Original author: jonathan4210
- Original date: September 16, 2014
- Source thread: https://forums.rpgmakerweb.com/threads/how-do-you-reset-switches.32089/
- Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker XP Support
Summary
I already figured out how to reset self-switches and variables, but I get an error for resetting normal switches. Here's my code: $game_switches[1..100] = false $game_variables = 0 $game_self_switches =
Archived First Post
I already figured out how to reset self-switches and variables, but I get an error for resetting normal switches. Here's my code:
$game_switches[1..100] = false
$game_variables = 0
$game_self_switches =
Game_SelfSwitches.new
I attached the error message to this post, and this is where it points at in the script:
 #--------------------------------------------------------------------------
 # * Set Switch
 #    switch_id : switch ID
 #    value    : ON (true) / OFF (false)
 #--------------------------------------------------------------------------
 def []=(switch_id, value)
   if switch_id <= 5000
     @data[switch_id] = value
   end
 end
end
I tried $game_switches[1...100], $game_switches[1..5000], and $game_switches[1...5000]. Nothing works.
Protected download
$game_switches[1..100] = false
$game_variables = 0
$game_self_switches =
Game_SelfSwitches.new
I attached the error message to this post, and this is where it points at in the script:
 #--------------------------------------------------------------------------
 # * Set Switch
 #    switch_id : switch ID
 #    value    : ON (true) / OFF (false)
 #--------------------------------------------------------------------------
 def []=(switch_id, value)
   if switch_id <= 5000
     @data[switch_id] = value
   end
 end
end
I tried $game_switches[1...100], $game_switches[1..5000], and $game_switches[1...5000]. Nothing works.
Protected download
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