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Event system for running/dashing not working

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Event system for running/dashing not working
  • Original author: anony
  • Original date: June 27, 2014
  • Source thread: https://forums.rpgmakerweb.com/threads/event-system-for-running-dashing-not-working.29065/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker XP Support

Summary

Sorry for continuing to be obnoxious and asking questions in this forum, but I'm trying to implement a system that's just not working. I've made two separate charsets for my main player, one that's a normal walking sprite sheet, and one with sprites that make it look like the person is actually running instead of just speedwalking. I'm trying to set up an event system for my map (I think there might be scripts that do the same thing, but I'd rather use a parallel process event system on each...

Archived First Post

Sorry for continuing to be obnoxious and asking questions in this forum, but I'm trying to implement a system that's just not working. I've made two separate charsets for my main player, one that's a normal walking sprite sheet, and one with sprites that make it look like the person is actually running instead of just speedwalking. I'm trying to set up an event system for my map (I think there might be scripts that do the same thing, but I'd rather use a parallel process event system on each map because there are some maps where I don't want the character to be able to run) where when the player presses shift, they're able to run. I thought it would be simple, just set up a conditional branch where when the player is pressing shift (button A, right?), their speed is increased and the actor graphic is changed to the running version of their sprite. I set my event, but lo and behold, nothing happens when I press shift in game. I've attached the event here... Can anyone tell me what I'm doing wrong?

EDIT: Just realized that for some reason, there are two pages in this event -- I've changed that so there's just the one event page and no additional ones, but it's still not working.

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