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Original Source
- Original title: Windows_Changer Ver. 0.7
- Original author: Mike
- Original date: January 16, 2014
- Source thread: https://forums.rpgmakerweb.com/threads/windows_changer-ver-0-7.22418/
- Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSS3 Scripts (RMVX Ace)
Summary
Windows_Changer Ver. 0.7 by MikeIntro Basically you get to change any window.
Archived First Post
Windows_Changer Ver. 0.7
by Mike
Introby Mike
Basically you get to change any window.
Though we're on Ver. 0.5 right now, which means it's limited to sprite background with no animation.
My apology for the half-done work, but I'm planning to keep working on this until I got super busy with college and intern.
Features so far...
- Add 1 layer sprite background for any window (more layers will be available in the future)
- Play around with the sprite background (zoom, opacity, depth (z), color (yes, you can color it) and move)
- Compatibility is pretty high. Let me know if it's incompatible with any other script.
Ver.0.7 -Window is up to customization. demo is updated. Check how window can be customized.
Ver. 0.6 - Cursor is up to customization. Demo is updated. Check to see how cursor_rect can be customized.
Ver. 0.5 - What the intro has...
Screenshots
Basically what came with the demo...
put the script on the lowest of material so that you could customize custom window from other script(s).
more description inside the script.
Just use the auto, I don't recommending doing the manual if you don't know scripting. It will be a lot of studying. If you don't know what auto and what manual, there's an instruction inside the script.
Demo
https://www.dropbox.com/sh/iz4eep4plc49r03/1szhhy332L
Script
I got this message when trying to display the script here
"CONTENT_TOO_LONG"
So here you go, a link to the script. Enjoy
http://pastebin.com/LyKGi9R8
FAQ
Q: How to use it?
A: There's guideline inside the script.
Though to make a quick step-to-step
1. install the script
2. run the project -> the script will create the folders for the sprite folders unless you decided to put everything in 1 folder / you have a special folder for special windows.
3. read the guideline in the script.
4. if still confused, then let me know here, maybe there's a bug or something.
Q: How does this script would benefit my project in any way?
A: This script is an eye-candy. .-.
Q: Who should i credit?
A: I don't need any credit, this is just a hobby of mine. If you would like to credit, then make your game more awesome. : D
Credit and Thanks
Big thanks to Mithran for his in-detail error analysis. You rock. : D
Other folks joining the discussion.
Author's Notes
Sorry for the weird template, I just copy paste from the guideline and type.
Please report any bug. I'll be expecting them. : D
Features Mentioned
- Add 1 layer sprite background for any window (more layers will be available in the future)
- Play around with the sprite background (zoom, opacity, depth (z), color (yes, you can color it) and move)
- Compatibility is pretty high. Let me know if it's incompatible with any other script.
- Ver.0.7 -Window is up to customization. demo is updated. Check how window can be customized.
- Ver. 0.6 - Cursor is up to customization. Demo is updated. Check to see how cursor_rect can be customized.
- Ver. 0.5 - What the intro has...
Downloads / Referenced Files
Log in to download
Log in, then follow the RPG Maker Developers Group to see these download links.
Log in to downloadLicense / Terms Note
Q: Who should i credit? A: I don't need any credit, this is just a hobby of mine. If you would like to credit, then make your game more awesome. : D Credit and Thanks
Creator Claims / Removal
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