Original Source
- Original title: Updating Tileset Error?
- Original author: ChrisHedgie
- Original date: July 2, 2015
- Source thread: https://forums.rpgmakerweb.com/threads/updating-tileset-error.41851/
- Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker 2000/2003 Support
Summary
Hey everyone! I got RPG Maker 2K3 a few weeks ago, read a whole bunch of tutorials, and am slowly getting to know the program. But I came across something weird today. I download, imported, and have been using a certain tileset just fine. Then when building a "bridge" of sorts, I figured I wanted an animated background, so I edited the tileset, added the animated tiles properly, saved it as a new chipset, and imported it properly. The Resource Manager even showed that the tile animated the way it...
Archived First Post
I download, imported, and have been using a certain tileset just fine. Then when building a "bridge" of sorts, I figured I wanted an animated background, so I edited the tileset, added the animated tiles properly, saved it as a new chipset, and imported it properly. The Resource Manager even showed that the tile animated the way it is supposed to.
Then I saved it, and changed my map's properties to use the new chipset.
And THIS happened:
https://www.dropbox.com/s/vcnomz86rcm6bds/Screen1.png?dl=0
It's a transparent red "layer" almost, and then when I tested it, it was a solid red, except for the objects on the upper layer.
I am not quite sure why either. According to the tutorials, the chipset made looks EXACTLY the same as the one that was working, it just has the new animated tiles.
Any suggestions?
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