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VXACEChange Character Opacity in Frames 2.1.1

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Change Character Opacity in Frames 2.1.1
  • Original author: PK8
  • Original date: April 11, 2012
  • Source thread: https://forums.rpgmakerweb.com/threads/change-character-opacity-in-frames-2-1-1.1328/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSS3 Scripts (RMVX Ace)

Summary

Change Character Opacity in Frames ​ Introduction This allows game creators to change the opacity of character sprites to a certain amount in a set number of frames.

Archived First Post

Change Character Opacity in Frames


Introduction

This allows game creators to change the opacity of character sprites to a certain amount in a set number of frames.

Features

  • Change the opacity of a character's sprite in a certain number of frames with a script call.

Screenshots

Video coming soon.

Script

Change Character Opacity in Frames 2.1.1

Instructions

Instructions on how to use it are in the script.

Terms and Conditions

Free to use for non-commercial and commercial purposes. Just credit me.

Features Mentioned

  • Change the opacity of a character's sprite in a certain number of frames with a script call.

Downloads / Referenced Files

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License / Terms Note

Free to use for non-commercial and commercial purposes. Just credit me.

Creator Claims / Removal

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