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Issue creating android apks with Intel XDK

BMM_Archive · July 15, 2026

BMM_Archive
Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Issue creating android apks with Intel XDK
  • Original author: Ayaskull
  • Original date: November 7, 2015
  • Source thread: https://forums.rpgmakerweb.com/threads/issue-creating-android-apks-with-intel-xdk.49675/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > RPG Maker Mobile Deployment

Summary

I've tried with different projects already and the result is the same: With some phone and tablet models in the emulator tab, I get an error telling me that the game can't find the title .m4a music or the cursor .m4a sound and I already have those files in their respective folder. If I build the apk and then install the game on my Galaxy S4, I get a similar error and I can't play it there either.   This is what I get with the debugger: "Console was cleared...

Archived First Post

I've tried with different projects already and the result is the same: With some phone and tablet models in the emulator tab, I get an error telling me that the game can't find the title .m4a music or the cursor .m4a sound and I already have those files in their respective folder. If I build the apk and then install the game on my Galaxy S4, I get a similar error and I can't play it there either.
 

This is what I get with the debugger:

"Console was cleared /C:/Users/ayask/AppData/Local/Intel/XDK/xdk/components/client/emulator/index.js:17

Error: Failed to load: audio/bgm/Mystic%20Quest.m4a

    at Function.AudioManager.checkWebAudioError (http://127.0.0.1:58889/http-services/emulator-webserver/ripple/userapp/x/C/Users/ayask/Documents/NeutralLord/www/js/rpg_managers.js:1193:15)

    at Function.AudioManager.checkErrors (http://127.0.0.1:58889/http-services/emulator-webserver/ripple/userapp/x/C/Users/ayask/Documents/NeutralLord/www/js/rpg_managers.js:1180:10)

    at Scene_Title.Scene_Base.update (http://127.0.0.1:58889/http-services/emulator-webserver/ripple/userapp/x/C/Users/ayask/Documents/NeutralLord/www/js/rpg_scenes.js:43:18)

    at Scene_Title.update (http://127.0.0.1:58889/http-services/emulator-webserver/ripple/userapp/x/C/Users/ayask/Documents/NeutralLord/www/js/rpg_scenes.js:265:33)

    at Function.SceneManager.updateScene (http://127.0.0.1:58889/http-services/emulator-webserver/ripple/userapp/x/C/Users/ayask/Documents/NeutralLord/www/js/rpg_managers.js:1673:25)

    at Function.SceneManager.updateMain (http://127.0.0.1:58889/http-services/emulator-webserver/ripple/userapp/x/C/Users/ayask/Documents/NeutralLord/www/js/rpg_managers.js:1641:10)

    at Function.SceneManager.update (http://127.0.0.1:58889/http-services/emulator-webserver/ripple/userapp/x/C/Users/ayask/Documents/NeutralLord/www/js/rpg_managers.js:1576:14) rpg_managers.js:1618"

 

Am I doing something wrong? Thanks in advance.

Screenshot_78.png

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