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RPGMMV to android error in command prompt

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: RPGMMV to android error in command prompt
  • Original author: JakHydro
  • Original date: November 16, 2015
  • Source thread: https://forums.rpgmakerweb.com/threads/rpgmmv-to-android-error-in-command-prompt.50632/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > RPG Maker Mobile Deployment

Summary

I have been exporting a demo of my game all day yesterday and today, then after I finish another unforseen glitch in the game, do the usual and when I try to create the apk, the command prompt gives me an error right as soon as I try to use the command it says "There is a parser error in manifest.json file: 'charmap' codec can't decode byte 0x9d in position 64: character maps to ". I also got this error when I tried to compile another game (which was directly...

Archived First Post

I have been exporting a demo of my game all day yesterday and today, then after I finish another unforseen glitch in the game, do the usual and when I try to create the apk, the command prompt gives me an error right as soon as I try to use the command it says "There is a parser error in manifest.json file: 'charmap' codec can't decode byte 0x9d in position 64: character maps to <undefined>". I also got this error when I tried to compile another game (which was directly imported from VX Ace to MV). the first one started in VX Ace but I worked on it in MV. I looked online but I found nothing... Does anyone know why I get this error? and how I can fix it?

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Screen Shot 2015-11-15 at 19.48.31 PM.png
Screen Shot 2015-11-15 at 19.48.31 PM.png
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