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Anyway to evade this while making custom sprites?

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Anyway to evade this while making custom sprites?
  • Original author: Invictous
  • Original date: December 31, 2015
  • Source thread: https://forums.rpgmakerweb.com/threads/anyway-to-evade-this-while-making-custom-sprites.54042/
  • Source forum path: Game Development Engines > Activation Issues

Summary

Hello everyone. I'm working on this project of mine. Long history, let's go to the point; when i'm triying to import this sprite, it forces me to select a "transparency color" or something like that. Any way to skip this? In the pic you'll see what i'm talking about. If I can't skip it, what should I do? The outfit of the character is black, so... Thank you everyone.

Archived First Post

Hello everyone.

I'm working on this project of mine. Long history, let's go to the point; when i'm triying to import this sprite, it forces me to select a "transparency color" or something like that. Any way to skip this? In the pic you'll see what i'm talking about.

If I can't skip it, what should I do? The outfit of the character is black, so...

Thank you everyone.

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