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Gamepad/keybord config (integrated)

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Gamepad/keybord config (integrated)
  • Original author: siguren
  • Original date: July 21, 2020
  • Source thread: https://forums.rpgmakerweb.com/threads/gamepad-keybord-config-integrated.124300/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugins In Development

Summary

Mano_InputConfig is a key config/gamepad config plugin that is mainstream in the RPGmaker MV community in Japan. In addition to the RPGmakerMV defaults, you can also control buttons added by other plugins. Even if something goes wrong with the data, you can use the plug-in function to restore the default settings. WASD movement is also supported as standard.

Archived First Post

Mano_InputConfig is a key config/gamepad config plugin that is mainstream in the RPGmaker MV community in Japan.

In addition to the RPGmakerMV defaults, you can also control buttons added by other plugins.
Even if something goes wrong with the data, you can use the plug-in function to restore the default settings.
WASD movement is also supported as standard.

Although the test in the English environment is insufficient, I am confirming the writing to this thread by email, so I will respond quickly.

license:MIT
I would be pleased if there were usage reports on this thread.
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This plugin will be created in MZ version shortly after the release of RPGmaker MZ.

For the latest version, please visit my github

Downloads / Referenced Files

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License / Terms Note

license:MIT I would be pleased if there were usage reports on this thread. Spoiler: screenshot {

Creator Claims / Removal

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#rpg-maker-archive#js-development

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