Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.
Original Source
- Original title: [Developing] NFileOps.js
- Original author: Nomid
- Original date: February 15, 2016
- Source thread: https://forums.rpgmakerweb.com/threads/developing-nfileops-js.56958/
- Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugins In Development
Summary
I'm happy to show you my first plugin! NFileOps.js DESCRIPTION The title says it all: this plugin allows you to work with files, using the web API, Managed Storage and native modules*** to work synch- and asynchronously!
Archived First Post
I'm happy to show you my first plugin!
NFileOps.js
DESCRIPTION
The title says it all: this plugin allows you to work with files, using the web API, Managed Storage and native modules*** to work synch- and asynchronously!
This plugin supports UNIX systems *** and download of files, it can also execute an external application***!
The weight of this library is around 50Kb.
Download: http://forums.rpgmakerweb.com/index.php?/topic/56956-manage-files-with-nfileopsjs/
DOCUMENTATION is found in the file, and you can download the new HTML version as attachment.
Italian version can be found here with examples: http://www.rpg2s.net/forum/index.php/topic/20455-nfileopsjs-opera-con-il-file-system/
Thank you for using my plugin, report me any bug / features!
*** = Locally deployed games only. I didn't check for mobile versions. If you try to run methods that rely on Node.JS with a non-NW platform, an Exception is thrown.
TODO list in next updates:
NEWS: added FileOps.VirtualGetStorageSpaceLeft() and fixed some bugs; updated documentation.
View attachment NFileOps.html
NFileOps.js
DESCRIPTION
The title says it all: this plugin allows you to work with files, using the web API, Managed Storage and native modules*** to work synch- and asynchronously!
This plugin supports UNIX systems *** and download of files, it can also execute an external application***!
The weight of this library is around 50Kb.
Download: http://forums.rpgmakerweb.com/index.php?/topic/56956-manage-files-with-nfileopsjs/
DOCUMENTATION is found in the file, and you can download the new HTML version as attachment.
Italian version can be found here with examples: http://www.rpg2s.net/forum/index.php/topic/20455-nfileopsjs-opera-con-il-file-system/
Thank you for using my plugin, report me any bug / features!
*** = Locally deployed games only. I didn't check for mobile versions. If you try to run methods that rely on Node.JS with a non-NW platform, an Exception is thrown.
TODO list in next updates:
- Add in the asynchronous callbacks a status to inform about the operations.
- Mobile access to local storage
NEWS: added FileOps.VirtualGetStorageSpaceLeft() and fixed some bugs; updated documentation.
View attachment NFileOps.html
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