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Original Source
- Original title: MZ [CGMZ] Difficulty
- Original author: CasperGaming
- Original date: August 27, 2022
- Source thread: https://forums.rpgmakerweb.com/threads/cgmz-difficulty.150864/
- Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMZ)
Summary
[CGMZ] Difficulty By: Casper Gaming Last Update: April 4, 2026 Latest Version: 1.5.1
Archived First Post
[CGMZ] Difficulty
By: Casper Gaming
Last Update: April 4, 2026
Latest Version: 1.5.1
By: Casper Gaming
Last Update: April 4, 2026
Latest Version: 1.5.1
This plugin adds a difficulty select scene where the player can select their preferred difficulty. You can create as many difficulties as you want. Difficulty mostly affects battles, such as modifying enemy stats or gold/exp, but can also be used in eventing with plugin commands.
- Create unlimited difficulties
- Allow player to select preferred difficulty
- Event custom difficulty differences
An Easy difficulty
A hard difficulty
A hard difficulty
Import into plugin manager and enable the plugin. Some customization options available. Further instructions in plugin.
Online documentation can be found on my website.
User documentation can be found on the Casper Gaming Wiki.
Plugin (along with all my other plugins) can be found here: https://www.caspergaming.com/plugins/cgmz/difficulty/
Requires CGMZ Core plugin: https://www.caspergaming.com/plugins/cgmz/core/
Also available on Itch.io:
[CGMZ] Difficulty for RPG Maker MZ by Casper Gaming
Add a difficulty select scene
casper-gaming.itch.io
https://www.caspergaming.com/terms-of-use/
Version 1.0.1
- Bugfix for some percentages displaying incorrectly
- Add option to discover/undiscover difficulties
- Add option to display list window on right
- Add option to change the window padding
- Add Spanish language documentation
- Difficulty select scene now starts with current difficulty selected
- This plugin now warns instead of crashes if your JSON plugin parameters are not set up correctly
- Added enable/disable status to difficulties. Now you can have a discovered difficulty that displays, but is not selectable until enabled
- Added plugin commands to enable/disable a difficulty
- Added the option to have custom lines of information about the difficulty
- Added integration with [CGMZ] Scene Backgrounds
- Added integration with [CGMZ] Controls Window
- Added window tone, skin, back opacity options for each window
- All text should now support text codes
- Window type changed to selectable ui
- Description changed to multiline_string type
- Difficulty window now scrolls if necessary
- Difficulty window should work with font size change text codes
- Fixed bug with list window using difficulty window padding parameter
- Added buy/sell price modifiers
- Added tracking of difficulties selected throughout playthrough
- Added custom space display item
- Added custom header display item
- Added [CGMZ] Window Settings integration
- Added [CGMZ] Window Backgrounds integration
- Added switch for when difficulty is on/off
- Added variable to track current difficulty rating
- Added option to display the percentage change in difficulty select scene
- Added support for automatic space after label text from [CGMZ] Core
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