Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.
Original Source
- Original title: Phileas's Event Label (MZ event label / label above the events)
- Original author: Phileas
- Original date: July 6, 2023
- Source thread: https://forums.rpgmakerweb.com/threads/phileass-event-label-mz-event-label-label-above-the-events.158999/
- Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMZ)
Summary
Plugin name: Phileas's Event Label Author: Phileas Version: 1.4.0 for MZ Release date:
Archived First Post
Plugin name: Phileas's Event Label
Author: Phileas
Version: 1.4.0 for MZ
Release date:
1.0.0 - 2023.July.05
1.1.0 - 2023.July.07
1.1.1 - 2023.July.07
1.2.0 - 2023.July.18
1.2.1 - 2023.December.16
1.2.5 - 2024.May.19
1.3.0 - 2025.January.07
1.3.1 - 2025.January.08
1.4.0 - 2025.April.06
Plugin description:
The plugin adds labels above map events.
Use the note field. It is located to the right of the name field in the event editor.
There you can enter one or more of the following tags:
Use the name of the font family as the value of the LabelFontFamily tag, which you have set in the Phileas_CustomFonts plugin parameters.
It is mandatory to use the <LabelText> or <LabelImage> tag (at least one of them, you can use both) if you want to display the label above the event. The other tags are optional. If you don't write them, the default values that are configured in the plugin parameters will be used.
You can assign a label to the player character via the plugin parameter or command. Use the same tags as for map events.
Plugin Commands:
How it looks like:
Code
License
MIT, all responsibility is on the user.
Compatibility:
If there are any problems, write to me.
Author: Phileas
Version: 1.4.0 for MZ
Release date:
1.0.0 - 2023.July.05
1.1.0 - 2023.July.07
1.1.1 - 2023.July.07
1.2.0 - 2023.July.18
1.2.1 - 2023.December.16
1.2.5 - 2024.May.19
1.3.0 - 2025.January.07
1.3.1 - 2025.January.08
1.4.0 - 2025.April.06
Plugin description:
The plugin adds labels above map events.
Use the note field. It is located to the right of the name field in the event editor.
There you can enter one or more of the following tags:
- <LabelText:Name> - shows the label "Name". Standard engine control symbols are supported here.
- <LabelFontFamily:Arial> - sets the font family for a specific label.
- <LabelFontSize:26> - sets the font size for a specific label.
- <LabelImage:Actor1> - displays the picture "Actor1.png" (from picture folder).
- <LabelImagePositionLeft:yes> - if "yes", the image will be displayed to the left of the label text.
- <LabelXOffset:0> - sets the horizontal offset for a specific label.
- <LabelYOffset:25> - sets the vertical offset for a specific label.
- <LabelDistance:50> - the distance beyond which the label is hidden.
- <LabelCheckDirection:yes> - if "yes", the label is not shown if the player is not looking towards the event.
- <LabelHideInvisible:no> - if "yes", the label will be hidden if the event is invisible.
- <LabelOnlyOnHover:yes> - if "yes", the label will only be displayed when the cursor is hovered over.
Use the name of the font family as the value of the LabelFontFamily tag, which you have set in the Phileas_CustomFonts plugin parameters.
It is mandatory to use the <LabelText> or <LabelImage> tag (at least one of them, you can use both) if you want to display the label above the event. The other tags are optional. If you don't write them, the default values that are configured in the plugin parameters will be used.
You can assign a label to the player character via the plugin parameter or command. Use the same tags as for map events.
Plugin Commands:
- Show all labels - displays all labels on the map.
- Hide all labels - hides all labels on the map.
- Redraw all labels - redraws the contents of the label windows without deleting the windows themselves.
- Set the label text by id - changes the text of the event label to an arbitrary one.
- Set the player label text - changes the text of the player character label to an arbitrary one.
- Show the player label - displays the player label; if the invisible player label is hidden and the player is invisible, then you will not see the label.
- Hide the player label - hides the player label.
How it looks like:
Code
License
MIT, all responsibility is on the user.
Compatibility:
If there are any problems, write to me.
Downloads / Referenced Files
Log in to download
Log in, then follow the RPG Maker Developers Group to see these download links.
Log in to downloadLicense / Terms Note
License MIT, all responsibility is on the user. Compatibility: If there are any problems, write to me.
Creator Claims / Removal
If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.
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