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MZMZ [Unofficial] Running Sprite Sheet Support for Galv's Character Frames

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: MZ [Unofficial] Running Sprite Sheet Support for Galv's Character Frames
  • Original author: CloudTheWolf
  • Original date: September 26, 2025
  • Source thread: https://forums.rpgmakerweb.com/threads/unofficial-running-sprite-sheet-support-for-galvs-character-frames.180309/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMZ)

Summary

Running Animations For Galv Character Frames (Unofficial) CloudTheWolf​ Introduction This plugin allows for you to have Separate Running animations for your game, Instead of just speeding up the walking animation.

Archived First Post

Running Animations For Galv Character Frames (Unofficial)
CloudTheWolf

Introduction
This plugin allows for you to have Separate Running animations for your game, Instead of just speeding up the walking animation.

This script was made to allow me to use the Running Animations generated by Memao's Sprite Sheet Creator (Figured others may find it useful).

Video


How to Use
Ensure your "Running" Sprite sheet matches the same name format as your normal sprite sheet with the "running_" suffix
Eg for `$teo_%(8).png`, running should be `$teo_running_%(8).png`.

You can configure if this should also apply to followers, or just the party lead. As well as Frame Wait Multiplier (To speed up/slow down the animation), Frame Skip and grace frames
Download
  • https://github.com/CloudTheWolf/rpg-maker-mv-mz-scripts/blob/main/mz/Cloud_GalvCF_RunningSwap.js

Terms and Credits
As long as you meet the Terms of Use for Galvs Character Frames you are free to use this script.

AI Disclaimer
AI Was used to fix frame stuttering issues and to make me face palm after I spent an hour trying to fix an issue which turned out to be because I was using Game_Player instead of Game_CharacterBase

Downloads / Referenced Files

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License / Terms Note

Terms and Credits As long as you meet the Terms of Use for Galvs Character Frames you are free to use this script. AI Disclaimer AI Was used to fix frame stuttering issues and to make me face palm after I spent an hour trying to fix an issue which turned out to be because I was using Game_Player instead of Game_CharacterBase

Creator Claims / Removal

If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.

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