[CGMZ] Idle By: Casper Gaming Last Update: September 15, 2025 Latest Version: 1.1.0​
[CGMZ] Idle
By: Casper Gaming
Last Update: September 15, 2025
Latest Version: 1.1.0​
This plugin allows you to set the player as idle after a certain amount of frames with no input. You can then event idle animations or anything else using the build in game switch or game variable that tracks if the player is idle and how long they have been idle. It also includes plugin commands to manually control the idle state.
- Easily event idle behavior
- Track total idle time
- Different idle events for map and battle
The player turning idle:
Import into plugin manager and enable the plugin. Some customization options are able to be altered. Further instructions in plugin.
Documentation can be found on my
website.
User documentation can be found on the
Casper Gaming Wiki.
Plugin (along with all my other plugins) can be found here:
[CGMZ] Idle
Requires [CGMZ] Core plugin:
[CGMZ] Core
Also available on itch.io:
Set the player as idle after so long with no input
casper-gaming.itch.io
Please see the
Casper Gaming Terms Of Use.
Version Alpha R2
- Added option to run common event when idle starts
- Added option to run common event when idle stops
Version Alpha R3
- Added option to prevent common events from starting when outside map scene
- Added plugin command to prevent/enable the changing of idle status
Version Alpha R4
- Added plugin command to clear idle status
- Added plugin command to force idle status
Version Beta
- Added tracking of total idle time throughout game
- Added plugin command to get total idle time
Version 1.0.0
- Added battle common event start/stop
- Fix bug with idle status if save occurred while idle
Version 1.1.0
- Converted idle state change freeze to game switch from plugin command
Please see the Casper Gaming Terms Of Use. Spoiler: Version History Version Alpha R2 Added option to run common event when idle starts