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MZTile Mask and Fill (Ver.1.2.0)

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Tile Mask and Fill (Ver.1.2.0)
  • Original author: Awayamatana
  • Original date: February 2, 2025
  • Source thread: https://forums.rpgmakerweb.com/threads/tile-mask-and-fill-ver-1-2-0.175109/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMZ)

Summary

Masks the map depending on the region. Masking tiles will make them transparent. Painting tiles will add color. TileMask.js Ver.1.2.0

Archived First Post

Masks the map depending on the region.
Masking tiles will make them transparent.
Painting tiles will add color.
Download
TileMask.js Ver.1.2.0
MIT License

How to Use
You can change the opacity and color of each region using plugin commands.
You can also apply settings to any location by using the following functions.

[Paste]
You can use it when you want to partially change the mask or fill.

Overwrites the mask and fill settings for the specified area.
It is possible to paste different settings to the upper and lower layers.
The layer with -1 pasted on it will revert to its original state.

Pasting only changes the mask and fill settings.
The region ID obtained from event commands etc. will not change.
This allows you to mask or fill the map without affecting encounters or overpasses in any way.

[Replace]
Specify the conditions and paste.
Pasting will only occur if the mask and fill of a specific area meet the conditions.

[Region ID]
Region IDs 0-255 correspond to map regions.
Values 256 and above can be used as settings specifically for masking and filling.
Just like 0 to 255, values from 256 onwards can also be reflected in the map by pasting or replacing.

Downloads / Referenced Files

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License / Terms Note

MIT License How to Use You can change the opacity and color of each region using plugin commands. You can also apply settings to any location by using the following functions.

Creator Claims / Removal

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