Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.
Original Source
- Original title: Map Enhancer - Map Editing Inside RPG Maker [MV,MZ]
- Original author: Pheonix KageDesu
- Original date: October 7, 2024
- Source thread: https://forums.rpgmakerweb.com/threads/map-enhancer-map-editing-inside-rpg-maker-mv-mz.172447/
- Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMZ)
Summary
Map Enhancer Pheonix KageDesu { "lightbox_close": "Close",
Archived First Post
Map Enhancer
Pheonix KageDesu
Pheonix KageDesu
Features
- Enhance Your Game Maps with extra visual objects (images), collision zones and group condidtions
- Launch the editor right in the game (only in test mode)
- Different modes (placing objects, adding collisions, setting conditions)
- A window with hints for each mode. Supports three languages: English, Russian, Chinese
- Group objects (and collisions) into groups and set visibility conditions for them in the game, creating dynamic changes to the game map
- Placing the object off-grid with shift control, with accuracy up to 1 pixel.
Plugin works with RPG Maker MZ and MV.
How to Use:
Plugin have Demo project with examples and Guide.
Plugin webpage
Download:
Download from MEGA (select Map Enhancer folder)
Terms of Use:
Creative Commons 4.0 Attribution, Share Alike, Non-Commercial
(Attribution Non-Commercial Share Alike, cc by-nc-sa)
You can use plugin in non-commercial projects for free
For using plugin in commercial projects you should obtain PRO version of plugin
Features Mentioned
- Enhance Your Game Maps with extra visual objects (images), collision zones and group condidtions
- Launch the editor right in the game (only in test mode)
- Different modes (placing objects, adding collisions, setting conditions)
- A window with hints for each mode. Supports three languages: English, Russian, Chinese
- Group objects (and collisions) into groups and set visibility conditions for them in the game, creating dynamic changes to the game map
- Placing the object off-grid with shift control, with accuracy up to 1 pixel.
- Plugin works with RPG Maker MZ and MV.
- How to Use:
- Plugin have Demo project with examples and Guide.
- Plugin webpage
- Download:
- Download from MEGA (select Map Enhancer folder)
- Terms of Use:
- Creative Commons 4.0 Attribution, Share Alike, Non-Commercial
- (Attribution Non-Commercial Share Alike, cc by-nc-sa)
- You can use plugin in non-commercial projects for free
- For using plugin in commercial projects you should obtain PRO version of plugin
Downloads / Referenced Files
Log in to download
Log in, then follow the RPG Maker Developers Group to see these download links.
Log in to downloadLicense / Terms Note
Terms of Use: Creative Commons 4.0 Attribution, Share Alike, Non-Commercial (Attribution Non-Commercial Share Alike, cc by-nc-sa) You can use plugin in non-commercial projects for free
Creator Claims / Removal
If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.
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