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MZSkill Extension (hp costs, cooldowns, limited uses and some evals)

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Skill Extension (hp costs, cooldowns, limited uses and some evals)
  • Original author: Fomar0153
  • Original date: September 7, 2020
  • Source thread: https://forums.rpgmakerweb.com/threads/skill-extension-hp-costs-cooldowns-limited-uses-and-some-evals.126960/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMZ)

Summary

Skill Extension Version 1.0 by Fomar0153​ Description

Archived First Post

Skill Extension
Version 1.0
by Fomar0153

Description
Extends Skills providing more options.

Features
Skill hp costs.
Skill cooldowns.
Limited use skills.
Run custom code to determine if skills are usable and to pay for them.
Run custom code before the skill, when it makes the damage value, and after.

Screenshots
2DxPna9.png


How to Use
Place the plugin in your project's js/plugins/ folder.
Inside RPG Maker MZ's editor, open the Plugin Manager.
Create a new entry and select this plugin from the list.
Customise the options to your liking and then click ok.

Download
Click here.

FAQ
Q: Nothing seems to happen when I use your plugin or I get an error.
A: Make sure the plugin has its original name and that you haven't accidentally renamed it.

Q: I double checked the name and I still have an error.
A: Please be really specfic about what you did when the error occurred, hit F8 and it'll give you some more details that might be useful to me. Does it happen in a blank project?

Credits
Fomar0153

Terms of Use
As long as I am credited, you may use this plugin in your projects both commercial and non-commercial.

Features Mentioned

  • Skill hp costs.
  • Skill cooldowns.
  • Limited use skills.
  • Run custom code to determine if skills are usable and to pay for them.
  • Run custom code before the skill, when it makes the damage value, and after.

Downloads / Referenced Files

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License / Terms Note

Credits Fomar0153 Terms of Use As long as I am credited, you may use this plugin in your projects both commercial and non-commercial.

Creator Claims / Removal

If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.

#rmmz#plugin-archive

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