✦ Proximity Sound System ✦​ { "lightbox_close": "Close", "lightbox_next": "Next",
✦ Proximity Sound System ✦​
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A spatial audio system that makes your world feel alive.
This plugin dynamically adjusts the volume of sound effects based on the player’s distance to events.
Sounds grow louder as you approach, and fade naturally as you walk away — creating a real sense of space and presence.​
✦ Perfect for:​
- Horror and suspense games
- Exploration-focused RPGs
- Atmospheric visual novels
- Environmental storytelling
No complex setup.
Just assign sounds to events and let the distance do the magic.
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✦ Features:​
This plugin plays multiple BGS per map with directional sound effect.
¡Great for creating immersive cities, horror scenes or dynamic environments!​
- Lightweight and performance-friendly
- Works with map events
- Distance-based volume calculation
- Sounds pause when changing map and auto-resume when returning to their map, unless manually removed.
- You can asign multiples BGS on a same map (PRO) or max 2 per map (Basic).
- For non-commercial use (Basic) and commercial use (PRO).
✦ Plugin Commands:​
- AddSpatialSound eventId bgsName [volume] [minVolume] [distance] [easing]
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Adds a new sound from an event. Parameters in brackets are optional.
Ex: AddSpatialSound 4 Whispers 100 10 8 10
- RemoveSpatialSound eventId
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Stops and removes the sound for the given event on the specific map.
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Stops all spatial sounds on every map.
▶︎ Download:​
Download Basic Version below​
Download PRO Version Here​
¡THANK YOU!​
For non-commercial use (Basic) and commercial use (PRO). ​✦ Plugin Commands:​ AddSpatialSound eventId bgsName [volume] [minVolume] [distance] [easing] → Adds a new sound from an event. Parameters in brackets are optional.