Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.
Original Source
- Original title: ICF-Soft Params Core
- Original author: ICF-Soft
- Original date: September 11, 2020
- Source thread: https://forums.rpgmakerweb.com/threads/icf-soft-params-core.127201/
- Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMZ)
Summary
ICF-Soft Params Core for MZ - Version 1.00 by ICF-Soft Introduction Ported to work correctly in MZ. This plugin enables you to add full new custom parameters that can be used inside formulas or inside events.
Archived First Post
ICF-Soft Params Core for MZ - Version 1.00
by ICF-Soft
Introduction
Ported to work correctly in MZ. This plugin enables you to add full new custom parameters that can be used inside formulas or inside events.
Note: This is an initial working version. To get latest version with all it's functionalities go to blog post or my plugin list.
Features
Inside config you have some slots to create nparams and pparams with their specified options.
NParams are level based params and PParams are plain non-level based params.
Then everything else works with notetags.
You can find all instructions you will need inside plugin.
It also includes a way to use with some enemy levels plugins.
Download
You can downolad from mediafire: Version 1.00.
You can find blog entry and check for updates here.
Terms of use
Credit and Thanks
Author's Notes
These new params can be used in formulas and aren't limited to battle. You can use these for different purposes.
by ICF-Soft
Introduction
Ported to work correctly in MZ. This plugin enables you to add full new custom parameters that can be used inside formulas or inside events.
Note: This is an initial working version. To get latest version with all it's functionalities go to blog post or my plugin list.
Features
- Full new custom level based params with buff/debuff and trait modifiers.
- Full new custom non-level based params with trait modifiers.
- More control over Base params, XParams and SParams.
Inside config you have some slots to create nparams and pparams with their specified options.
NParams are level based params and PParams are plain non-level based params.
Then everything else works with notetags.
- You can change how a nparam grows for a specified class or enemy.
- You can use "plus", "rate" and "flat" trait modifiers for nparams and pparams.
- You can use debuff rate modifier.
- You can add buff/debuff effects to items and skills.
- You can add permanent nparam increase/decrease effects to items and skills.
You can find all instructions you will need inside plugin.
It also includes a way to use with some enemy levels plugins.
Download
You can downolad from mediafire: Version 1.00.
You can find blog entry and check for updates here.
Terms of use
- Free for commercial and non-commercial games.
- If commercial, a free copy of your game whould be fine.
- Credit to ICF-Soft.
- Do not repost without permision.
Credit and Thanks
- ICF-Soft
Author's Notes
These new params can be used in formulas and aren't limited to battle. You can use these for different purposes.
Features Mentioned
- Full new custom level based params with buff/debuff and trait modifiers.
- Full new custom non-level based params with trait modifiers.
- More control over Base params, XParams and SParams.
Downloads / Referenced Files
Log in to download
Log in, then follow the RPG Maker Developers Group to see these download links.
Log in to downloadLicense / Terms Note
Terms of use Free for commercial and non-commercial games. If commercial, a free copy of your game whould be fine. Credit to ICF-Soft.
Creator Claims / Removal
If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.
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