Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.
Original Source
- Original title: Floating Roofs [MV/MZ]
- Original author: szatkus
- Original date: January 12, 2025
- Source thread: https://forums.rpgmakerweb.com/threads/floating-roofs-mv-mz.174643/
- Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMZ)
Summary
Floating Roofs Introduction Plugin generating roof tiles that could appear and disappear on command. The plugin automatically generates roofs over tiles with region ids. By default it converts region ids from 1-40 to corresponding tiles in the A3 and A4 tilesets, but the range could be changed in the configuration.
Archived First Post
Floating Roofs
Introduction
Plugin generating roof tiles that could appear and disappear on command.
Features
The plugin automatically generates roofs over tiles with region ids. By default it converts region ids from 1-40 to corresponding tiles in the A3 and A4 tilesets, but the range could be changed in the configuration.
Video
How to Use
Roofs can be also controled by two commands, 'showRoof' and 'hideRoof'. Without any arguments they take effect on the nearest roof. Optionally you can provide x and y of any tile that lies within a roof.
Example (for MV): hideRoof 4 6
You can disable that plugin completely for specifics maps by adding #noroofs to the map note.
The plugin has two params
Delay - A duration of the appear/disappear animation (in milliseconds). Use 0 to disable animation.
Shift - Shift region ID by the given value. The default value is 0 and 1-40 regions are used. Useful if you already use the lower regions for different purposes.
Download
Floating Roofs by szatkus
Generates roofs in RPG Maker MV/MZ. And they can disappear!
szatkus.itch.io
Terms and Credits
MIT License
Features Mentioned
- The plugin automatically generates roofs over tiles with region ids. By default it converts region ids from 1-40 to corresponding tiles in the A3 and A4 tilesets, but the range could be changed in the configuration.
- Video
Downloads / Referenced Files
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Log in to downloadLicense / Terms Note
Terms and Credits MIT License
Creator Claims / Removal
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