MZEli Change Window Skin - Set them individually, per scene or for all windows in game!
BMM Archive · July 15, 2026
Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.
Original Source
- Original title: Eli Change Window Skin - Set them individually, per scene or for all windows in game!
- Original author: Eliaquim
- Original date: March 8, 2021
- Source thread: https://forums.rpgmakerweb.com/threads/eli-change-window-skin-set-them-individually-per-scene-or-for-all-windows-in-game.134211/
- Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMZ)
Summary
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Archived First Post
Author: Hakuen Studio
Introduction
• Sometimes you will need to use a different window skin for windows. It can be a different menu, or even when changing the party leader.
This plugin is for you! You can change the window skin for all windows or individual ones.
Features
● Set different window skin for any window.
● Set window skin for all windows.
● Set window skin according to the scene.
How to use
● In the "Window Skin" parameter you will be able to set different skins for each window.
If you don't choose one, it will take the one chosen for Window_Base, on the first parameter.
You can't remove this one from the plugin, the Window_Base has to be the first always.
To set a different window skin, you just have to put the name of the window(See the bottom of the help file) and select the file you want.
there is also a boolean parameter called "use scene skin". If you set this to true, it will take the window skin from the scene, instead of the one chosen here.
This is useful for help windows for example since it can be in different scenes.
● To choose a window skin for a scene, you have to set up the plugin parameter "Scene Skins".
Put the name of the scene(See the bottom of the help file) and choose the window skin.
● You can optionally set the plugin to save the changes you made, so it will be on the save file. Like if you add a party member them change the window skin, these changes will remain on a load of a save file.
● The plugin commands work the same as the plugin parameters. Except one that can change all the window's skins.
This will erase all your plugin parameter configurations and leave only the one chosen by the plugin command.
● Here is a list of the default windows and scene names. Be careful, both window and scene names are case sensitive.
● Windows:
-
Window_BattleActor
Window_BattleEnemy
Window_BattleItem
Window_BattleSkill
Window_PartyCommand
Window_ActorCommand
Window_BattleLog
Window_BattleStatus
Window_EquipCommand
Window_EquipItem
Window_EquipSlot
Window_EquipStatus
Window_Gold
Window_Help
Window_ItemCategory
Window_ItemList
Window_MapName
Window_Message
Window_NameEdit
Window_NameInput
Window_NumberInput
Window_MenuActor
Window_MenuCommand
Window_MenuStatus
Window_Options
Window_SkillList
Window_SkillStatus
Window_SkillType
Window_Status
Window_SavefileList
Window_EventItem
Window_GameEnd
Window_ShopBuy
Window_ShopCommand
Window_ShopNumber
Window_ShopSell
Window_ShopStatus
Window_ScrollText
Window_ChoiceList
Window_TitleCommand
Window_DebugEdit
Window_DebugRange
● Scenes:
-
Scene_Menu
Scene_Item
Scene_Skill
Scene_Equip
Scene_Battle
Scene_Name
Scene_Map
Scene_Title
Scene_Options
Scene_GameEnd
Scene_GameOver
Scene_Shop
Scene_Status
Scene_Save
Scene_Load
Scene_Debug
Terms of Use
Update Log
Hakuen Studio Window Skin Manager for RPG Maker MZ by Hakuen Studio
Change the window skin of any window(or all windows)!
hakuenstudio.itch.io
Features Mentioned
Downloads / Referenced Files
Log in to download
Log in, then follow the RPG Maker Developers Group to see these download links.
Log in to downloadLicense / Terms Note
Terms of Use Update Log Hakuen Studio Window Skin Manager for RPG Maker MZ by Hakuen Studio Change the window skin of any window(or all windows)!
Referenced Images / Attachments
Creator Claims / Removal
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