Original Source
- Original title: Creature Capture Plugin for RPG Maker MZ
- Original author: thedelm
- Original date: October 30, 2024
- Source thread: https://forums.rpgmakerweb.com/threads/creature-capture-plugin-for-rpg-maker-mz.172920/
- Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMZ)
Summary
Create an immersive creature-capturing experience with this plugin for RPG Maker MZ. This plugin enables essential gameplay features for a creature-focused RPG, including capturing, battling, and storing creatures, all optimized for a 360x640 resolution (2x scaled). While designed with simplicity in mind, this plugin provides a robust foundation for your creature-catching mechanics, with straightforward setup and an example project to guide you. Key Features: Battle System: 1v1 battles that allow party members to switch in - wild or against others with creatures of their own. Capture System: a dynamic creature-capture...
Archived First Post
Key Features:
- Battle System: 1v1 battles that allow party members to switch in - wild or against others with creatures of their own.
- Capture System: a dynamic creature-capture system that will create new actors on the fly.
- Storage System: Store and withdraw your creatures effectively in game.
- Overworld: the overworld character is separate from the party members.
- Enemy Classes: Enemies require a class and level specification, allowing the classes to be re-used for enemy creatures.
- Simple UI: a cleaner interface for menus (Supports MP display only)
- Text: sharp, non-blurry text.
- Grass: easy animated grass (must be region 1 to 10)
- Leges: easy ledges (must be region 32, 33, 34 for left, down, right - respectively)
Availble on itch.io: https://thedelm.itch.io/creature-capture-plugin
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