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Original Source
- Original title: (MV and MZ)RandomEventPositioner Plugin
- Original author: OtroNombreRaro1
- Original date: September 5, 2024
- Source thread: https://forums.rpgmakerweb.com/threads/mv-and-mz-randomeventpositioner-plugin.171685/
- Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMZ)
Summary
Title: RandomEventPositioner Version: 1.0 Author: OtroNombreRaro Description:
Archived First Post
Title: RandomEventPositioner
Version: 1.0
Author: OtroNombreRaro
Description:
RandomEventPositioner is a plugin for RPG Maker MV and MZ that randomizes the position of events on the map, adding a layer of variability and surprise to your game. It features a system with a game switch that controls whether event coordinates are saved and maintained when changing maps. If the switch is on, event positions will be preserved. If the switch is off, events will be randomized every time you switch maps. You can assign specific regions to events to control where they can appear on the map, and the plugin also provides commands for managing and deleting saved coordinates.
The plugin creates a coord.json file in the data folder, which stores all randomized event positions and their maps. This file is stored within the .rpgsave archive, helping to prevent conflicts and ensuring consistency across different save files.
Notice: Because this plugin creates files in the data folder it is not compatible for web use.
Plugin Download: Itch.io Page
Demo Video:
Terms of use:
It is free to use, but if you find it helpful, a small contribution would be appreciated Q,Q.
Version: 1.0
Author: OtroNombreRaro
Description:
RandomEventPositioner is a plugin for RPG Maker MV and MZ that randomizes the position of events on the map, adding a layer of variability and surprise to your game. It features a system with a game switch that controls whether event coordinates are saved and maintained when changing maps. If the switch is on, event positions will be preserved. If the switch is off, events will be randomized every time you switch maps. You can assign specific regions to events to control where they can appear on the map, and the plugin also provides commands for managing and deleting saved coordinates.
The plugin creates a coord.json file in the data folder, which stores all randomized event positions and their maps. This file is stored within the .rpgsave archive, helping to prevent conflicts and ensuring consistency across different save files.
Notice: Because this plugin creates files in the data folder it is not compatible for web use.
Plugin Download: Itch.io Page
Demo Video:
Terms of use:
It is free to use, but if you find it helpful, a small contribution would be appreciated Q,Q.
Downloads / Referenced Files
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Log in to downloadLicense / Terms Note
Terms of use: It is free to use, but if you find it helpful, a small contribution would be appreciated Q,Q.
Creator Claims / Removal
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