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MZLyra's ChangeWindowBG (VisuMZ compatible)

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Lyra's ChangeWindowBG (VisuMZ compatible)
  • Original author: LyraVultur
  • Original date: March 17, 2024
  • Source thread: https://forums.rpgmakerweb.com/threads/lyras-changewindowbg-visumz-compatible.166929/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMZ)

Summary

This plugin lets you set background images for the menu scenes. It's designed to work similar to VisuMZ_0_CoreEngine's feature of the same kind and will play nice with it and with VisuMZ_0_MenuCore if you use them. However the backgrounds from this plugin can be changed at runtime with a plugin command and the changes will get stored in save games so you can have the menu backgrounds change eg as your story advances! { "lightbox_close": "Close", "lightbox_next": "Next",

Archived First Post

This plugin lets you set background images for the menu scenes. It's designed to work similar to VisuMZ_0_CoreEngine's feature of the same kind and will play nice with it and with VisuMZ_0_MenuCore if you use them. However the backgrounds from this plugin can be changed at runtime with a plugin command and the changes will get stored in save games so you can have the menu backgrounds change eg as your story advances!

1710719230054.png



How to Use
Add the .js file to your project's js/plugin folder, then open up the plugin manager in the editor and add the plugin.
There's an explanation on the left side.
The first setting is if you want to see debug messages (default off, for debugging use only).
The other setting is the defaults for each menu's background image when starting a new game.
When calling the plugin command or setting the defaults you'll be asked to set three things:
  • Opacity how see-through the blurry picture of the map behind the menus will be. -1 will leave it as it is already. Note that it is below the background images too, so if you want to see it you'll need to use transparent images or have no Background1.
  • Background1 what image to use (from titles1). Blank for none.
  • Background2 what image to use (from titles2). Blank for none.
If the plugin encounters a scene that it doesn't recognise (such as those added by other plugins), it will use the settings for Scene_Unlisted.

Terms of Use
You can view the license here. In short, it is free for commercial or non-commercial use. Credit is optional as long as you don't claim it as your own work.
Downloads
You can download just the plugin here. Press the 'Raw' button then Ctrl+S to save it.

Downloads / Referenced Files

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License / Terms Note

Terms of Use You can view the license here. In short, it is free for commercial or non-commercial use. Credit is optional as long as you don't claim it as your own work. Downloads You can download just the plugin here. Press the 'Raw' button then Ctrl+S to save it.

Creator Claims / Removal

If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.

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