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Original Source
- Original title: Stella Character Generator weapon sprite alignment
- Original author: NaosoX
- Original date: October 21, 2022
- Source thread: https://forums.rpgmakerweb.com/threads/stella-character-generator-weapon-sprite-alignment.152118/
- Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMZ)
Summary
Naoso_StellaMZ_Align [ Version 1.1.3 ] Naoso Introduction
Archived First Post
Naoso_StellaMZ_Align
[ Version 1.1.3 ]
Naoso
[ Version 1.1.3 ]
Naoso
Introduction
You use Stella Character Generator and want to align the weapon sprites to the Stella battlers.
Features
Plugins used: Visustella Battle Core , Visustella Weapon Animation, Naoso_StellaMZ_Align
These plugins are required if you plan to use sideview enemies. If you will only use Stella sideview battlers for actors, Battle Core isn't needed.
Stella sideview battlers have a downward motion on frame 3 of swing motion attacks. We will need to edit the weapon sheet.
This is designed to use MZ chibi sideview battlers along with Stella's; if you plan to use MZ's chibi SV battlers, keep the weapon sheets default.
Using Weapon Animation plugin we can have other sheets or single weapon images we can edit.
How to Use
STELLA WEAPON SETUP
Take your weapon image(frame 1), copy and flip into frame 3.
*NOTE: Only swing-type weapons need to be modified.
Original weapon image:
Stella modified weapon image:
Step 1: Remove Frame 3
Step 2: Copy Frame 1 and paste into frame 3
Step 3: Flip frame 3
Original weapon image:
Stella modified weapon image:
Step 1: Remove Frame 3
Step 2: Copy Frame 1 and paste into frame 3
Step 3: Flip frame 3
Add the notetag to each weapon which is to have this image
Stella Actor Setup
Change the Images of the actor database
Code:
<Stella>
STELLA ENEMY SETUP
Add notetags to enemies which will use Stella Sideview.
Code:
<Sideview Battler: Test> // The Stella sideview battler
<Sideview Weapon: Sword> // Weapon type(and its motion)
<Weapon Image: StellaSword> // Change weapon image from default(if not used, default will show)
<Stella> // Use adjusted weapon positions for Stella Sideview Battlers
UPDATES
v 1.1.3 UPDATED actor bug fix.
v 1.1.2 UPDATED to support unequipped actors.
v 1.1.1 UPDATED to include plugin parameters
-make adjustments to each frame position from the plugin manager.
v 1.0.1 UPDATED for Dual Wield
-supports different dual wield animation types.
Download
- Naoso_StellaMZ_Align.js
Terms and Credits
[License]
Free for commercial & non-commercial
Credit: Naoso, Visustella
Features Mentioned
- Plugins used: Visustella Battle Core , Visustella Weapon Animation, Naoso_StellaMZ_Align
- These plugins are required if you plan to use sideview enemies. If you will only use Stella sideview battlers for actors, Battle Core isn't needed.
- Stella sideview battlers have a downward motion on frame 3 of swing motion attacks. We will need to edit the weapon sheet.
- This is designed to use MZ chibi sideview battlers along with Stella's; if you plan to use MZ's chibi SV battlers, keep the weapon sheets default.
- Using Weapon Animation plugin we can have other sheets or single weapon images we can edit.
Downloads / Referenced Files
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Log in to downloadLicense / Terms Note
Terms and Credits [License] Free for commercial & non-commercial Credit: Naoso, Visustella
Creator Claims / Removal
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