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MZFireplace Stories v1.0 (stories/event sorter and selector)

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Fireplace Stories v1.0 (stories/event sorter and selector)
  • Original author: Winthorp
  • Original date: September 30, 2023
  • Source thread: https://forums.rpgmakerweb.com/threads/fireplace-stories-v1-0-stories-event-sorter-and-selector.161618/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMZ)

Summary

This is an helper for developers, this plugin handles the choice and manages an event selection based on your inputs! To make it simple: Do you want to make a "random event" that happens when your party rest? (Or whenever you want, really) Want to do it with one plugin command call instead of setting up a long common event made with if/random/then? This is the script for you! Here is how it works:

Archived First Post

This is an helper for developers, this plugin handles the choice and manages an event selection based on your inputs!

To make it simple: Do you want to make a "random event" that happens when your party rest? (Or whenever you want, really)

Want to do it with one plugin command call instead of setting up a long common event made with if/random/then?

This is the script for you! Here is how it works:

Add a "Story":

  • Via Plugin Command you can add a "story", the story is just a bunch of rules linked to an ID.
  • You can chain a story to another (it will be elegible for selection only once the chained story is flagged as done)
  • You can add as many conditions as you want: The plugin allows an infinite amount of conditions that involves switches, variables, gold, items, weapons, armours and actors. All those conditions must return true for the plugin to consider the story elegible for draft.
  • You can use the normal percentage of draft (editable via plugin parameters) or assign a special percentage for a specific story.
What the plugin does:

  • The plugin reads all the stories properties and scraps the stories flagged as "done"
  • It controls if a story is chained to another and keeps it if the chained story is done or scraps it if the chained story is still to do
  • Then it proceed to check all the criteria for all stories and scraps the one that don't met their criteria
  • It calculates the Frequency percentage (normal percentages modified by priorities and special percentages) then orders them from higher to lower
  • One by one it runs the percentage, it sets the story ID to a given variable choose by the developer and stops. He flags that story as "done".
  • If no story is activated it sets the variable to 0
What the plugin does NOT do:

The plugin doesn't create or run any event in the game, it's a mere sorter and decider that pass a variable to you, what you do with it is your to decide!

Fire1.png


Fire2.png

Terms of use

Free for both commercial and non-commercials. Please give credits.

Version, bugs and further development

VERSION 1.0:

  • Initial Release
Further developments will include: Add "Status" as criteria, add plugin command to change the result variable

Download for free on Itch.io

Downloads / Referenced Files

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License / Terms Note

Terms of use Free for both commercial and non-commercials. Please give credits. Version, bugs and further development VERSION 1.0:

Creator Claims / Removal

If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.

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