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MZRPG MAKER MZ Plugin: "Command Console"

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: RPG MAKER MZ Plugin: "Command Console"
  • Original author: Undermax
  • Original date: September 17, 2023
  • Source thread: https://forums.rpgmakerweb.com/threads/rpg-maker-mz-plugin-command-console.161262/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMZ)

Summary

{ "lightbox_close": "Close", "lightbox_next": "Next", "lightbox_previous": "Previous",

Archived First Post

CommandConsole.png


Command Console​

This plugin provides a set of console commands to manipulate game data on-the-fly. It can also be used as a cheat system like many games like The Sims or Starfield have where you can modify things in the game and activate a switch if you used a command, for example, to prevent the player from getting achievements or discovering the real one ending of the game.

How to Use​

All documentation on how to use the plugin will be inside the plugin.
How to install the plugin? Place the file:

CommandConsole.js or CommandConsoleDEMO.js (Depending on your case)

In the plugins folder. Activate the plugin from the editor.

Call the plugin with the Command: Plugin Call in the event editor.

I think a demo is not necessary, but if you need it tell me and I'll do it!


You can get and test the Plugin on my Itchio page:

MY ITCHIO PAGE!

You can try the DEMO version for free!

Developed by Maxii1996 | Undermax Games



Some Picture from FULL Version:


FOTO1.png

Downloads / Referenced Files

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Creator Claims / Removal

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#rmmz#plugin-archive

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